IOT Organisational and Discussion Thread

This isn't as off topic as previous posts, since this is debating the justification of certain game mechanics in one of TFs IOTs.
Correction, they decrease demand solely if they are funded through taxes. If funded through deficits the effect can be very different.
That depends on which part of the business cycle we're in. During a boom, higher deficits cause higher inflation, in a bust then yes deficits can be a good thing to temporarily stimulate the economy. But again this is a long run vs short run debate. Deficits in the long run will always lead to either inflation or lower business investment in the economy. Deficits also promote misallocating resources.

In any case, America is, to my knowledge, the only country in the world that funds transfer payments through deficits. Most European countries and Canada funded them through transfer payments.

How transfer payments are suppose to work is that the government requires people to forgo a small percentage of their income, and the company they work for is suppose to match their contribution. The government is then suppose to invest that money in treasury bonds, and when the person becomes either unemployed, retired or gains a disability, he will start getting payed based either on his contributions (ifs its a DC plan) or a certain percentage of his previous salary (if its a DB plan). This is why all economists (with exception to those who are also journalists) do not consider transfer payments to be part of government spending. Transfer payments are essentially the government forcing people to save (which causes a decrease in AD).

Now in Americas case, starting with Nixon (pretty sure it was him, but could be misaken), the government started using the social security savings as another account for the government to use. Over the last 30 years, the government has taken 6 trillion dollars out of the social security account to fund other government programs. As a result, social security can't be funded through transfer payments because it has no money to transfer.

Transfer payments cause, by definition, a decrease in AD and even if they didn't, they shouldn't be considered infrastructure investment.

Basic economic policy is deficits and low taxes in bad times to jumpstart demand (all World War II was was a bunch of government spending no matter how you try and cut it) while raising taxes and reducing spending in boom times to prevent unsustainable growth.
And the great depression ended in 1946. WW2 didn't end the depression, it ended unemployment, but consumer spending and buisness investment, and total GDP, was lower during WW2 then during the 30s.
http://www.forbes.com/sites/billfla...rugman-wwii-did-not-end-the-great-depression/

Economic knowledge says high taxes are good in a time of enormous economic growth
Only if the government has run high deficits in the past. Overall though I'm not subscribed that that Keynesian belief.

Government consistency and policies that promote long run growth are far more important then shortening the business cycle. As long as there is a relatively free market the long run gdp will increase, governments adding laws or raising taxes (unless its to pay off debt), increase uncertainty in the market and will harm economic growth.

In addition, political ideologies base themselves on arbitrary moralities and "fairness" instead of economic knowledge.
Agreed

This is why no government can run the economy perfectly; it is bogged down by a bunch of competing interests, and is not run in a technocratic manner.
Thats not the only reason, the biggest reason is the government cannot know everything about everyone, as could never know the most efficient way to allocate resources.

The free market can because with competition and a price system it is clear based solely on profit margins, where resources are being efficiently used based on the demands of the consumer. Profit can only be made by theft, fraud or giving the consumer what he wants.

People often think that libertarianism is anarchy. its not, the government has the responsibility of protecting the people from fraud or coercion , the courts, the police and national defence should be the main responsibilities of government.

If we aim for realism there needs to be political factions that can handcuff the player. HOWEVER, if we do that, it hampers the fun of the game for most due to the simple fact half your actions are going to be reeeeeejected.

Hence, getting too into economics could greatly reduce playability, not because of the complexity, but because otherwise one could run their economy 100% perfectly without bureaucratic issues that stifle such perfect effectiveness in the real world.

Never mind given that players like to use their country as a vehicle for their political ideology, it means you're going to see a ton of debates showing up in-game about whether this economic policy is good or not. People do not change their minds on things, and it will quickly spiral into a mess.

So economics is a touchy issue in your various simulators. I chose a fairly barebones model with some simplified crowding out effects for excessive taxation or debt, but overall didn't create situational economics because it quickly leads to a mess.
Fair enough, but as I said, yours is the best economic simulator I have seen in IOTs, I just don't like how you presumed transfer payments is considered infrastructure.
 
A Libertarian trying to hold an economic argument is interesting, given that Libertarianism is itself an argument against working economic theory.

And the great depression ended in 1946. WW2 didn't end the depression, it ended unemployment, but consumer spending and buisness investment, and total GDP, was lower during WW2 then during the 30s.
http://www.forbes.com/sites/billflax...at-depression/

Umm, no. The massive drop in unemployment, followed by forced savings in the form of war bonds due to rationing during the war, and the post-war economic boom caused almost entirely by the Marshal Plan revitalizing demand for American factory goods in the post-war were responsible for the boom.

You shouldn't use a VERY right-wing Christian economist as a source for an argument. His right-wing tendencies make the Argentinean shock treatment pushed forward by the Chicago School look tame.
 
This isn't as off topic as previous posts, since this is debating the justification of certain game mechanics in one of TFs IOTs.

It is since TF's mechanics are set to reflect considerations, not the view of a single ideology. You should respond in the Argentina thread anyway because your spamming talk that should be set on games instead of off-topic stuff. We talking about IOT, not "Capitalist State Similation."
 
A Libertarian trying to hold an economic argument is interesting, given that Libertarianism is itself an argument against working economic theory.
Yes because Milton Friedman, a self proclaimed libertarian is against working economic theory.

2 of the 3 main schools of economics (monetarist and austian) are libertarian, the 3rd (keynsian) is not.

Umm, no. The massive drop in unemployment, followed by forced savings in the form of war bonds due to rationing during the war, and the post-war economic boom caused almost entirely by the Marshal Plan revitalizing demand for American factory goods in the post-war were responsible for the boom.
Lets employ everyone in the army, we would have 0 unemployment, but nothing to eat.

rationing resources means your not in a boom.

You shouldn't use a VERY right-wing Christian economist as a source for an argument. His right-wing tendencies make the Argentinean shock treatment pushed forward by the Chicago School look tame.
I should when they are correct
 
I'm with Keynes.
 
Since when is real-life a consideration in IOT economic systems? I don't know about you guys, but I'm way more interested in balance, flavor, and integration than I am in expressing ideology(ies).
 
We want a diplomacy/war game. Professional game developers exist for simulators.
 
Who on earth called this a geopolitical simulator, let alone a realistic one? Just take a look around, does any of this seem realistic?
 
Yes because Milton Friedman, a self proclaimed libertarian is against working economic theory.

Milton Friedman's economic views are responsible for more deaths in South America the last century than every US intervention in Latin America between 1898 and 1930. They're not only very wrong, but incredibly destructive and the implementation of just some of his ideas in the states is the reason why a worker has to work 3000 years just to make one year of CEO pay.

2 of the 3 main schools of economics (monetarist and austian) are libertarian, the 3rd (keynsian) is not.

There is a reason why the third one isn't.

Lets employ everyone in the army, we would have 0 unemployment, but nothing to eat.

Except, again, it didn't work that way. For someone who claims to know something about how economics works, you sure lend credence to the theory that you're a homeschooled Canadian who jumped on the Ron Paul bandwagon.

The United States paid several dozen American companies to provide war material, which caused a gigantic leap in demand for American labor, which now had the money to buy American agricultural produce that had suffered since the 1880s due to the lack of government subsidies. The fact that Americans weren't even close to starvation during the war despite rationing should outright let you know what you just said was bunk.


rationing resources means your not in a boom.

Rationing resources means you are in war. Again, American savings increased during the time period due to rationing and buying war bonds which, after the war, had paid off considerably, and the post-war economic recovery plans in Europe stimulated trade that provided the critical mass of demand American industry needed to remain solvent and keep workers hired. Classical economic theory, which said the United States shouldn't get involved, failed, and even Hoover was beginning to institute Kenseyian economic policies by the end of his term due to the clear failure of the theory.

I should when they are correct

Except when he isn't, which he isn't. He has a long history of distorting facts to grind his political ax.


Since Libertarianism is considered anything good.

Since a bunch of teenagers and young college student males jumped on the bandwagon. Libertarianism, simply put, is the theory of "I got mines, everyone else can go screw themselves".
 
Diplomacy_box_cover.jpg


Back on topic, I will be launching a game of Diplomacy with a twist this weekend!
 
Since a bunch of teenagers and young college student males jumped on the bandwagon. Libertarianism, simply put, is the theory of "I got mines, everyone else can go screw themselves".

How is this bad?
 
Rather than clogging the thread with the specifics (I would prefer to reserve that for OT), I will just say this on economics in IOT:

Economic theory is actually fairly simple and there's an obvious solution to pretty much every problem. The reason we don't have perfect economic management in reality is that political forces usually undermine any plan with compromises.

So we address this in gameplay. We either a) have it so players can get handcuffed by domestic opposition, which ruins playability, or b) have it so players can pursue economic policy without hindrance, finding the perfect solution to every problem that comes up, which kind of ruins the point of it all. Sounds simpler to just keep economics at a minimum.

This isn't even touching on how economics is often tainted by political ideology, so when the player pursues one policy and is punished for it, there would surely be rancor and accusations of bias.

Hence, while I've added some economic structure to my games, I've tried to keep it immensely simplified to avoid a massive headache. I've been accused of bias before, and I'd rather not go through that again.
 
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