BCLG100 said:Thats a bit lucky then, still think we should move the military units around as i said in the other treaty just incase they decide to turn on us once we have signed.
Rik Meleet said:lurker's comment: What is your reasoning for not accepting the peace-offer? To me it seems that TNT is on a crash course if it stays at war. Peace will be good for TNT's industious trait; war isn't.
donsig said:Whoever said there war is a reasonable thing? We offered them generous terms (currency and their worker for 25 gold). I also offered to trade them republic for monarchy as a bribe to avoid the sacking of Fort Carbonperoxides. They chose to continue the war so their could press their current advantage. Their reasoning was based on two things. First, they wanted revenge for Cruller. (A city they destroyed!). Second, they now think they can beat us in the war. They should have seen that by destroying Carpetbomb they only extend the cycle. Now we want revenge. They should also know from their own experience in defending against invasion that it takes more than a few scattered units to truly hurt an opponent. They destroyed two of our cities that weren't even part of our war effort. We built a wonder, a temple and three libraries once we set aside the idea of invading them. Just because they got lucky in some battles and snuck in when we were no longer taking the war seriously doesn't mean we cannot continue this war successfully. With the Greeks and Galls heading for war I think we can afford to continue fighting.
Maybe I'm still just angry. It is a good idea to poll this question.
donsig said:We must be careful not to make the same mistakes they did. When we stumbled upon Cruller they panicked. They were afraid for a long time that we had a stack of immortals ready to rip them apart. We found it takes more than just offensive units to mount a successful invasion. Let's not panic and run to the peace table with our tale between our legs!
If nine MWs were 55% of their offensive power we're close to eliminating half of it! We've killed two MWs. The three in the north are trapped and we can kill them in two turns. We should be able to kill another this turn in the jungle. This is the perfect time to fight a defensive war. Let them bring their MWs up against our pikemen. In the meantime we pump out horsemen, run them down south as fast as we can, unite them with the six pikemen we have down there and take this war back to them.
Our cities are rioting because we lost two luxuries and had to use some mps to repel their incursion. All we have to do is up the lux rate ten percent this turn. We can have furs next turn and ivory a couple after that when we resettle Carpetbomb. We can even send the Iroqi women down to make a colony on the gems. The rioiting is unfortunate but not a serious long term problem.
Robi D said:Grand Vizeer donsig,
We are happy to hear to you have accepted our proposal for peace. The remaining element of CR squad will be withdrawn, however it wont be direct as i suspect you would not like us going through the middle of your territory. They will head west until the clear your borders around Semtex before proceeding south. You are free to monitor their departure if you wish.
As to your question about the netural zone that is the (sacred) jungle. Both nations are free to move around any part of the jungle with whatever units they wish to use, unless they infringe on national border. Both nations are also free to develop in the jungle area as they wish.
signed
General Robi D of Doughnutia