
Nice tool, thanks!
I have a question though. Is it possible to add ability to rename that CvGameCoreDLL.dll file? I use BUG + BULL mods for most forum games, which require another CvGameCoreDLL.dll. So I keep in my Steam\SteamApps\common\sid meier's civilization iv beyond the sword\Assets folder both original CvGameCoreDLL.dll renamed as CvGameCoreDLL.dll.original and BULL's dll. And every time when I run HOF compatible game I need manually rename these dlls. Kind of annoying. I've made a batch for it, but would be nice to have it all in 1 mod chooser. Like yours.
Thanks again and good job!
Please PM me if you run into any problems.
If you could compare the structure of Col to normal Civ I will be able to do something for you (if I find the code...)If you include Colonization support and an option to choose manually the path, it will be awesome!

Hi Makarius,quite a handy program - congratulation and thanks.
Which language/tool did you use to create the .exe? I'm looking for some environment to create small programs for win32.
Greeting:
Makarius

Mhh, I'm not quite sure how to handle that. As far as I understand you I'd need a configuration for each installed mod with different paths. I need to store that somewhere and load it. A bit too much overload if you ask me. But if you find - let's say - a dozen people who need that also...Nice tool, thanks!
I have a question though. Is it possible to add ability to rename that CvGameCoreDLL.dll file? I use BUG + BULL mods for most forum games, which require another CvGameCoreDLL.dll. So I keep in my Steam\SteamApps\common\sid meier's civilization iv beyond the sword\Assets folder both original CvGameCoreDLL.dll renamed as CvGameCoreDLL.dll.original and BULL's dll. And every time when I run HOF compatible game I need manually rename these dlls. Kind of annoying. I've made a batch for it, but would be nice to have it all in 1 mod chooser. Like yours.
Thanks again and good job!
