King of the World #2: Frederick

Well, a game that goes according to plan is boring, anyway. I'll play and post the next round sometime tonight or tomorrow.

Oh no! He learned the "T" word too!!!!!! :lol:
 
It's an awesome map. I tried it on BTS with England.
 
guess it's time to whip an emergency army to make sure you don't lose any ground in the east before cathy's REAL stack arrives.

Agreed fully. Cathy normally has a lot of HA/Knights. I believe that you'll meet them very soon....

And Neal, I'm glad that you finally controled the power of the T word, like Aelf and the S man :lol:
 
^^Normally leaders with non-Chariot non-HA horse UU ( Russia, Spain )tend to amass Chariots and HA waiting for upgrading ( nice strat if you have the upgrade and prod bonus that Warlords AI have... )
 
I'm hearing that maybe I should get some Pikemen online...


Yes, that would be good if you can get them in time. axes/spears/pikes should be enough to hold her off. maybe a few shock promoted chariots as well. I can't help but believe that the ai timed this perfectly as you just ended your war with spain,mongolia. yeah, she needs to pay......:mad:
 
All right, a short round to describe what might be a short war.

First thing's first. I sent my Spanish army eastward post-haste, leaving two relatively inexperienced Macemen behind to watch the store, as it were.

I lied about a Maceman and an Axeman defending Hamburg. That was an Axeman and an Archer. No wonder Cathy took me for a soft target. But even an Axeman had a decent shot at taking out an exposed Trebuchet:

Civ4ScreenShot0086-1.jpg


It was a calculated gamble, attacking before the promotion. But it worked. I used the "blue spark" to heal up some battle damage in addition to grabbing Combat I. You can also see my whipped Pikeman in Hamburg. The lash was coming down throughout the empire, believe me.

The next turn, Catherine showed her hand:

Civ4ScreenShot0087-1.jpg


Bad, but not too bad. That Axeman was standing in prime invading stack territory, but there was no way he could hold everyone back. Instead of making him be a hero, he retreated into Hamburg and traded his Axe for a Mace. I fortified the city up with Pikes and Longbows and prepared for the inevitable siege.

It was time to get some friends on our side. Cyrus, Qin, and Asoka refused to pick a side. In fact, Russia was one of their bestest friends, despite the religious differences. Damn Catherine and her feminine wiles!

Genghis Khan, of course, is more interested in booty than, um, booty:

Civ4ScreenShot0088-1.jpg


He asked a lot for his help and probably won't contribute much, but, then, it's all old stuff that everyone else has, anyway, and, besides, I'm sure he values our "Shared Military Struggle."

Alexander, apparently fresh from having his pupils dilated, was also willing to throw in:

Civ4ScreenShot0089-1.jpg


Can't say that I blame him. Greece normally gets a second city built before being squeezed, but this game didn't even afford him that luxury. I think it's because Hamburg (the whole point of this war) was placed in or around Cathy's preferred second city site.

Our Western Army, full of tired veterans, finally arrived to open up a second front in the Balkans:

Civ4ScreenShot0093.jpg


The city fell in 1180, and held quite a bit in terms of prizes:

Civ4ScreenShot0094-1.jpg


Unfortunately, it's also completely engulfed in Greek culture. On the bright side, though, Cathy did lose a Warlord Knight in the fighting.

The following decade, I felt that the siege of Hamburg could finally be broken:

Civ4ScreenShot0096-1.jpg


It took some doing (Hamburg ended up with two Longbowmen and a near-dead Pikeman after all was said and done-we also lost a pair of Knights that swooped in from Berlin and Rome), but the people could walk in the streets without fear once again. We even got a Great General out of it, who promptly settled in Rome, which is quickly turning into our military production plant.

In 1220, Catherine was willing to accept emissaries again, and offered to throw in the towel:

Civ4ScreenShot0098-1.jpg


Now here's the crossroads. On the one hand, our armies are tired, our siege battery has been reduced to a single trebuchet, and our infrastructure is in shambles, especially after enslaving and killing half our population.

On the other, we have Catherine on the defensive:

Civ4ScreenShot0099-1.jpg


Though those forces are pretty much incapable of taking St. Petersburg, a couple more turns of whipping might be able to get the reinforcements we'd need in place. Then again, Cathy will be reinforcing as well.

Here's the sorry state of Novgorod:

Civ4ScreenShot0100-1.jpg


I'm tempted to gift this to Alex, since getting it online would take either a lot of hard work and whipping or a Great Artist (who don't seem to be forthcoming- I never thought I'd regret building the Great Library).

Here's the Diplomatic situation for Catherine:

Civ4ScreenShot0101.jpg


Why does everyone love her more than they love me?

And the power graph. As you can see, we still apparently suck, but we've put quite a dent in the Great Bear:

Civ4ScreenShot0102-1.jpg


So... Gift Novgorod to Alex or keep it? Make nice and rebuild or press the attack? I'm worried that trying to take St. Petersburg could result into one of those 300-year sieges that cripples us for the endgame.

Here's the save:

http://forums.civfanatics.com/uploads/118138/Frederick_AD-1220.CivWarlordsSave
 
Isn't that Alex all lonely at the bottom of the power graph? And with the great lighthouse but only one city to use it?
 
Why not declare on Alex and wipe him out during a 10 turn peace treaty with catherine, thereby removing cultural pressure on your new city and allowing time to rebuild your siege weapons? After all, this is a conquest, not a greek love-fest. We are not to be trusted, and anyone who trusts us are fools! The Greeks are of little or no use to our vast empire. They've served their purpose by keeping athens warm and filled with population and buildings until we decide to take what is rightfully ours! I love conquests. It just brings out the dark side.
 
Yeah, I was afraid you guys would say that. I hate being a jerk.

Makes sense, though. Especially with Alex's (largely obsolete) army being decimated by the Russians.

So, wipe out Greece, then spend a couple of turns rebuilding? Our cities need to repopulate and get a couple of civilian builds going....
 
Yeah, I was afraid you guys would say that. I hate being a jerk.

Makes sense, though. Especially with Alex's (largely obsolete) army being decimated by the Russians.

So, wipe out Greece, then spend a couple of turns rebuilding? Our cities need to repopulate and get a couple of civilian builds going....

Good news is, that as your empire gets larger, you can spare a few cities at a time on building duties.
 
Peace with the Cat, then after a few turns declare and wipe the floor with mr. Alex. Remember that the 10-turn forced peace will prevent her from backstabbing you, too. Then sign the "I'm a lumberjack" song and chop that forest near Hamburg. Tactical value, and I'm sure you'll find a use for the hammers as well.

ROME as your designated unit-city should probably build nothing but units for a very very long time unless you really really really need something else there. Build Trebs there, and give them all CR I and CR II promotions. No barrage on trebs. Doing this you will lose zero or just one even against heavily fortified cities. Alex will probably hole up a lot of units in his city, but every treb except the first will face favourable odds. You might in fact end up stronger after his death because of Trebs with CRIII probotions.

A shrewd tactic against multi-city empires which can be used to destroy their fighting force is the "failed-city-attack" gambit. This is very effective with CR-promoted trebs. You could try this against St.Pete. You strip the defenses and then assault the city as usual, however leave the last lone defender alive. Next round your foe, thanking his lucky stars that your attack "failed", rushes defenses into the city. Mabye a raw longbow, but also critical units like catapults, knights (who do extremely poor as city defenders against trebs). This will also get you just a little more CR promotions for your trebs. I find that one CR3 treb will have over 96% chance to win against a fresh, unfortified unpromoted longbow, so you will mostly conserve your force. You have a medic in the stack, and can also heal by giving promotions. And pretty soon you can think about which promotion is best after the CR3 one. You should also let a few macemen go the CR route, in preparation for becoming CR3 grenadiers.

For your war against Russia, remember what happened to Napoleon and Hitler. You will take ST.Pete, but it will be engulfed in Moscowian culture, so you must have the force to push on. Remember to bring one or two CG longbows who can remian there while your offensives push on.

Remember also the words of Churchill, "Nothing succeds like excess". We'll look forward to see the Russian Bear crippled. Just don't sell it's hide before the bear has been shot.
 
I really wouldn't continue against Cathy. Never fight a land war in Asia, remember? (especially with a small army) ;)

I say go for Greece then be a bit peaceful for a few turns. The only bad thing is, Cathy's friends will probably damn you with another "You declared war on our friend!" demerit. But then you're going to wipe them out anyway... :ar15:
 
The only thing that worries me about going after Greece is that I fear we're running out of time on a "pure" domination victory. We may have to backdoor it with the U.N. at this point.

Attacking Greece would only further divide our already-fractured Hindu bloc. In fact, concerning that, what do you all think about grabbing Liberalism and going Free Religion, anyway? Seems like even with the religious landscape, the English are better friends than the Chinese right now...
 
The only thing that worries me about going after Greece is that I fear we're running out of time on a "pure" domination victory. We may have to backdoor it with the U.N. at this point.

Attacking Greece would only further divide our already-fractured Hindu bloc. In fact, concerning that, what do you all think about grabbing Liberalism and going Free Religion, anyway? Seems like even with the religious landscape, the English are better friends than the Chinese right now...

:confused: what's the point of sticking with hinduism?
take what greece has to offer and get nearer to domination.
 
You can go "free religion" without grabbing liberalism too - just convert back to no state religion. You just lose out on 10% bonus (which is same as one measly monestary) and some happiness. That 10% bonus doesn't even matter much in your non-science cities, and your science-cities probably have enough +% to research anyway...

Since you are Germans and said you were gonna go for the Domination win, you should instead grab steel for cannon after chemistry. Grenadiers + cannon combo should last a long while, and give you time to do some non-military research. Keep heroic epic city pouring out the troops, and soon you can make yourself an ironworks - wonder building city too.

EDIT - By the way, if you can grab a backdoor Diplomatic win, that is of course okay and in the spirit of the game. But you don't need to research towards or build the U.N, since you will be large enough to be a contender anyway.
 
You can go "free religion" without grabbing liberalism too - just convert back to no state religion. You just lose out on 10% bonus (which is same as one measly monestary) and some happiness. That 10% bonus doesn't even matter much in your non-science cities, and your science-cities probably have enough +% to research anyway...

Since you are Germans and said you were gonna go for the Domination win, you should instead grab steel for cannon after chemistry. Grenadiers + cannon combo should last a long while, and give you time to do some non-military research. Keep heroic epic city pouring out the troops, and soon you can make yourself an ironworks - wonder building city too.
you also lose out on happiness, which is quite bitter
 
Back
Top Bottom