Stuie
Laudir Agus Mir
Raggamuffin said:Didn't you read it?
"map sizes are Duel, Tiny, Small, Standard, Large, Huge and of course, Random!"
"Random" is not "Custom". Custom means I define the map parameters.
Raggamuffin said:Didn't you read it?
"map sizes are Duel, Tiny, Small, Standard, Large, Huge and of course, Random!"
Stuie said:"Random" is not "Custom". Custom means I define the map parameters.
darkdude said:According to a preview, 'Noble' is the no-bonus level.
Raggamuffin said:The fourth one, ok. Thanks. What was it in Civ3, Prince or Monarch?
Excellent! No more cheating AINote that even though on higher difficulty levels the AI has certain production bonuses, it is blind this time around. This means that it does not know where every resource, etc is on the terrain. Basically what you see, it sees also.
Meaning the individual units can be gifted, or the ability to make them?All 18 unique units in Civilization IV are labelled in this screenshot! Before I mention the specific details, it should also be known that Unique Units can also be gifted to other Civilizations.
Russian Cossack (Mounted Unit. Replaces the Standard Cavalry):
18 Strength, 2 Movement, 120 Hammers
[...] This unit upgrades to the Gunship.
Mercade said:Excellent! No more cheating AI
Meaning the individual units can be gifted, or the ability to make them?
Stuie said:"Random" is not "Custom". Custom means I define the map parameters.
Melendwyr said:Does jungle have an unusually-high movement cost, or something? What could possibly justify giving India such a weak UU, otherwise?
If workers had movement 1, movement 2 would be a huge advantage. I'm just not seeing what makes movement 3 so useful.
What's the normal cost for a worker?
Oh, thanks for clearing that up.Civrules said:Nah, that's a mistake. It is actually 35 hammers. I'll ask TF to fix it for me. Thanks for pointing it out.
[EDIT] There's one or two more incorrect hammer #s...
Keshik 50 Hammers.
Skirmisher 25 Hammers.
Fast worker 60 Hammers.
Civrules said:BTW, interesting to see no one is mentioning anything regarding the no Civ limit rule, even on a Duel-sized map.
Somehow I doubt I'm going to be constructing mines or clearing forests before bulding any roads very frequently. Certainly not for the whole game.Ex Mudder said:Means you can move into a forest or hills and start mining or clearing right away. And you can do that the whole game, instead of for just an era.
Melendwyr said:Does jungle have an unusually-high movement cost, or something? What could possibly justify giving India such a weak UU, otherwise?
If workers had movement 1, movement 2 would be a huge advantage. I'm just not seeing what makes movement 3 so useful.
What's the normal cost for a worker?
Wonderkid said:I like the Redcoats, there gonna be tough in that age and in perfect time to carry on their tradition of French bashing, which as an englishman, i'm gonna look forward to.