Interesting to hear Ed say that they didn't have time (1:22:15 on YT video) to address bug fixing beginning with the 1st pack of LP. So nobody at FXS was available for a year and a half
to follow up on the April patch last year in case some bug fixing was required. Are they stretched that thin across their projects? Resources 'optimised' to multiple breaking points? 2K is a harsh overlord if that is so.
A single page of patch notes in Ed's hands is a bit discouraging, I would've preferred so see something in multiple and rather thick volumes, but hey, at least that's a start and sooner than never
First thing I'm doing will be opening the Victories.xml file and looking what becomes of that notorious value of 150.