M60A3TTS
Ex-treadhead
The save at 1000 BC
Preflight- Change Cordoba from worker in 1 to settler in 3. I did that because at 8 spt, its a waste of 6 shields as opposed to 2 for the settler. Ill build the worker after the settler. Then we dont need the specialist which isnt buying us a whole lot at the moment. Hit enter.
IBT- Buenos Aires/BA takes the second dose of a disease hit.
Turn 1 (1225BC) Start the settler from Mendoza on his way.
IBT- A Brazilian settler pair comes out of the fog to lay down a coastal town, but hes too late.
Turn 2 (1200BC) Bahia Blanca founded by the Brazilian settler. Start on a worker.
IBT- Cordoba settler>worker.
Turn 3 (1175BC) Send a warrior into the Brazilian area of Sao Paulo to check it out. At least 3 silks there. Start a couple workers on irrigating on their way to Santa Fe. Lux tax to 10% now. The edge of the American border is in sight.
IBT- Settler comes out of BA, but that disease has disrupted the factory. Start a rax there due in 4, then it will be online again. Rosario curragh>worker. I think we have enough curraghs out now.
Turn 4 (1150BC) Curragh makes contact with Abe. Hes up a slew of techs, no surprises there. Lux tax to zero.
IBT- Cordoba worker>worker. Mendoza archer>archer.
Turn 5 (1125BC) Worker actions
IBT- Quiet.
Turn 6 (1100BC) Still exploring a bit up north. Now have a curragh heading north along the Florida east coast. Lux tax up 10% Writing in 9 at break even gpt.
IBT- Rosario worker>granary. LaPlata rax> archer. Brazil is fast filling in the open space to the north.
Turn 7 (1075BC) Switch BA off rax after a change of heart and back to settler in 2.
IBT- Cordoba worker>warrior
Turn 8 (1050BC) Salta founded, start a warrior. Lux to 20%
IBT- Looks like Venezuela may be up to something, not in our area fortunately. Theyve got 2 archers and 2 warriors moving north by what would be the Canal Zone. BA settler>settler, Mendoza archer>archer, Santa Fe granary>settler, Tucaman worker>worker. Horsetown worker>archer. Change that one if you want.
Turn 9 (1025BC) San Juan founded. Curragh passes by Washington. The White House and Capitol are temporarily evacuated. Lux tax back to zero.
IBT- The Venezuelans avoid anything funny up north as they fort at the Aztec border.
Aztecs have a galley by Coro. They may be planning to settle south of us, but they have a way to go.
Turn 10 (1000BC) Jujuy founded. That gives us an even dozen towns. Lux to 10% Leave the curragh by Coro with a movement point and done.
We have one settler which can settle in place next turn, or go elsewhere. Theres some open space NW of the capitol that needs filling in. We have 33 units, 11 of which are workers, so a decent mix there.
And our empire
Preflight- Change Cordoba from worker in 1 to settler in 3. I did that because at 8 spt, its a waste of 6 shields as opposed to 2 for the settler. Ill build the worker after the settler. Then we dont need the specialist which isnt buying us a whole lot at the moment. Hit enter.
IBT- Buenos Aires/BA takes the second dose of a disease hit.
Turn 1 (1225BC) Start the settler from Mendoza on his way.
IBT- A Brazilian settler pair comes out of the fog to lay down a coastal town, but hes too late.
Turn 2 (1200BC) Bahia Blanca founded by the Brazilian settler. Start on a worker.
IBT- Cordoba settler>worker.
Turn 3 (1175BC) Send a warrior into the Brazilian area of Sao Paulo to check it out. At least 3 silks there. Start a couple workers on irrigating on their way to Santa Fe. Lux tax to 10% now. The edge of the American border is in sight.
IBT- Settler comes out of BA, but that disease has disrupted the factory. Start a rax there due in 4, then it will be online again. Rosario curragh>worker. I think we have enough curraghs out now.
Turn 4 (1150BC) Curragh makes contact with Abe. Hes up a slew of techs, no surprises there. Lux tax to zero.
IBT- Cordoba worker>worker. Mendoza archer>archer.
Turn 5 (1125BC) Worker actions
IBT- Quiet.
Turn 6 (1100BC) Still exploring a bit up north. Now have a curragh heading north along the Florida east coast. Lux tax up 10% Writing in 9 at break even gpt.
IBT- Rosario worker>granary. LaPlata rax> archer. Brazil is fast filling in the open space to the north.
Turn 7 (1075BC) Switch BA off rax after a change of heart and back to settler in 2.
IBT- Cordoba worker>warrior
Turn 8 (1050BC) Salta founded, start a warrior. Lux to 20%
IBT- Looks like Venezuela may be up to something, not in our area fortunately. Theyve got 2 archers and 2 warriors moving north by what would be the Canal Zone. BA settler>settler, Mendoza archer>archer, Santa Fe granary>settler, Tucaman worker>worker. Horsetown worker>archer. Change that one if you want.
Turn 9 (1025BC) San Juan founded. Curragh passes by Washington. The White House and Capitol are temporarily evacuated. Lux tax back to zero.
IBT- The Venezuelans avoid anything funny up north as they fort at the Aztec border.
Aztecs have a galley by Coro. They may be planning to settle south of us, but they have a way to go.
Turn 10 (1000BC) Jujuy founded. That gives us an even dozen towns. Lux to 10% Leave the curragh by Coro with a movement point and done.
We have one settler which can settle in place next turn, or go elsewhere. Theres some open space NW of the capitol that needs filling in. We have 33 units, 11 of which are workers, so a decent mix there.
And our empire