lurker's comment:
Hi Civinator. I know about the scientific leaders bug, but after experimenting a little bit with the editor, now I am getting them regularly with modified .biq files.
All I had to do is open the .biq in the editor and tick the 'Default Game Rules' in the 'Scenario Properties'. Then, whenever I start a new game with that .biq I just make sure the 'Allow Scientific Leaders' option is selected.
Verified on an edited version of TETurkhan's map, and on at least v.1.7 of CCM (I just changed some colours/names).
For both I have still the save games with the Sc. Leaders.
I don't know if it depends on the version of the game one is playing on.
(I am playing on the Steam's Complete version and used the default game Editor, v.1.03 to make the changes.)
Northern Pike, you only have to open the biq with the editor. Use editor version 1.00 that comes with C3C vanilla -if you use editor 1.03 (the version of the editor after the last patch) and change something in the settings of the biq, C3C looses the option to create scientific leaders due to a bug in the patch.
Hi Civinator. I know about the scientific leaders bug, but after experimenting a little bit with the editor, now I am getting them regularly with modified .biq files.
All I had to do is open the .biq in the editor and tick the 'Default Game Rules' in the 'Scenario Properties'. Then, whenever I start a new game with that .biq I just make sure the 'Allow Scientific Leaders' option is selected.
Verified on an edited version of TETurkhan's map, and on at least v.1.7 of CCM (I just changed some colours/names).
For both I have still the save games with the Sc. Leaders.
I don't know if it depends on the version of the game one is playing on.
(I am playing on the Steam's Complete version and used the default game Editor, v.1.03 to make the changes.)