We begin by trampling ten Polish units obstructing our advance south from Mountains of Madness: six cav, two Winged Hussars, and two riflemen (174-41). We gain our sixth Great Leader, who rushes heavy industry in Nameless City.
We found Nyarlathotep, which brings us close to Mosul and dissolves that town’s garrison without a fight.
We capture and raze Babylonian Mosul, defended by two riflemen, at the cost of two Hotchkisses (176-43). We gain no workers.
We found Arthur Jermyn and culture-bomb it with a Great Artist, giving us access to Babylonian L’vov.
We decapitate two more Polish cav in our path (178-43), also capturing a Babylonian worker. The need to make so many attacks outside cities may force us to reduce our ambitions for this turn a bit.
We excise L’vov’s garrison, manned by a musketman, and capture two workers (179-43).
We take and raze L’vov, garrisoned by two riflemen, for the loss of a Hotchkiss (181-44). We gain two workers and our seventh Great Leader, who rushes electric power in Smoke It.
We found Herbert West, giving us access to Babylonian Kish and removing that town’s garrison. The foundation actually occurs on Polish territory (and brings us close to Warsaw), so the backward, island-bound Indochinese declare war on us to honour their MPP with Poland.
We storm and raze Kish, held by two riflemen and a marine inf, at the cost of a Hotchkiss (184-45). We claim two workers.