Played as Capria/Emperor.
This was a looong game.
I think this sums it up, at the end of the game:
Yes, he has 1781 xp, and the game lasted 676 turns. Sphener had 616 xp, Donal had 457 xp (I resurrected him with Sphener) and I had a Paladin (with Great Commander) with 432 xp. Honestly, the strongest unit out of all 4 of them was probably the Paladin.
Part of the reason the game lasting soooo long is my own fault though. I'm almost brand new to FFH (only played scenarios so far) and just started playing at the Emperor level and so I read up on the Bannor and also read some strategy posts about playing them. And the recommendation seemed to be "spam Demagogs"! So I dutifully did that, comfortable in the fact that they have no upkeep...
... except that I soon started noticing my economy was going to shambles. They might not have any upkeep, but apparently I have to pay for their maintenance in the field. That, plus the fact that I couldn't build many new buildings in my cities pretty much killed my tech/economy. Still... free units! It's like a drug -- I just couldn't say no and switch out of "Crusader" civic.
I eventually wiped out 1 Infernal civ by staying in Crusader the whole time (at least 100 turns... it was slow going). Was a terrible mistake in hindsight... really hurt my tech and dragged out the game. The Infernals were *way* ahead in tech, had expanded quickly, and the AC count was raising rapidly. I lost a city to the first Horseman.
The AI allies were not of much help unfortunately (though Basium did kill the 3rd Horseman). Varn was getting killed very early on (by barbarians if I recall correctly), and once I bailed him out I decided to keep the barbarian cities, which effectively boxed him in -- I didn't trust him at that point. Basium and Keelyn seemed okay at first, until they suddenly starting losing cities like crazy. I bailed Basium out in time, but Keelyn was crushed. By this point my economy was so bad that I couldn't keep the cities, so I just gifted them all back to Basium.
I was still fighting with Valin when the Infernals were starting to pump out Champions with Str 10... was starting to get a little scary! I beelined (well... slowly since my tech was so bad) to Paladins (and Sphener) and then things got okay. Paladins are amazing, especially when promoted from champions!
By this time the AI had Phalanxes and Cannons, and soon Beast of Agares, but I was comfortable with the killing power of my heros and paladins. Phew...
It was just a matter of moving my SoD (Valin and Sphener + 8 mages for most of it) from one city to another. Honestly, as soon as I gave up on the Crusader civic and went back to my usual habits (heros augmented by buffs, with Maelstrom and Fireball for taking cities) then I started really liking the Bannor. They have a lot of great things going for them. Free Guardsmen promotion was awesome considering that I never had to worry about all my mages.
Haven't been very impressed with Archmages so far while playing FFH. I like mages for their spells, but by the time you get Archmages (and only 4 of them) it seems the other national units are stronger, unless you only focus on one mana type (which would hurt my ability to buff my heros).
Near the end of the game, the Barbarians were actually a big threat. They spawned a lot of Beastmasters, Marksmen, Crossbowmen (barbarian crossbowmen sounds odd), and Stoneskin Ogres. I had to divert Valin full-time to essentially bail out my frontier cities whenever a large threat would pop up.
Feedback/Comments:
* Take out the island(s). Having to build up a fleet to take out a single Judecca city took forever.
* Based on other people's replies, I'd say make sure Basium starts with a religion and won't covert to OO (which is what Keelyn was in my game). Basium was RoK in my game, which seemed like a decent fit.
* The map was too big IMHO. Remove some infernal civs and make the map smaller. And since you can't really expand past a certain point due to your economy, you have to raze cities. Except that the Infernals would sometimes resettle them. Very annoying to have to take out cities from lands you had previously conquered. I targeted any settler I saw with a vengeance!
* Ouzza (spelling?) was culturally boxed in by Hyborem the whole game, and apparently never had more than 2 cities.