Vol
Sophist
- Joined
- Nov 19, 2001
- Messages
- 349
Arathorn,
I'm a long time fan of the LoTR series. I would love to get involved in the Civ4 edition.
I have a Civ4 Prince win as Germany (Frederick), and I'm fresh off of Rat 07 - English Role Play.
I'll self-identify my weaknesses in Civ4 as balancing depth/breadth of research (I always feel like I'm on the verge of falling behind in techs), and knowing what to do with workers once all the obvious improvements are done (I still don't see value in cottages/hamlets/towns until much later in the game).
The Deity level is certainly intimidating, but it must be explored, and an understanding that a win is not expected is crucial to making this fun. I think the 1v1 option could open up strategies that would otherwise be impractical.
Frankly, I'm not sure we understand the intricacies of the various leader traits (especially at Deity) to make an informed decision. Same goes for any other setting. So, I'm game for anything. But logic seems to dictate we don't want to share a landmass with our opponent, or else we'll be quickly overrun.
I'm a long time fan of the LoTR series. I would love to get involved in the Civ4 edition.
I have a Civ4 Prince win as Germany (Frederick), and I'm fresh off of Rat 07 - English Role Play.
I'll self-identify my weaknesses in Civ4 as balancing depth/breadth of research (I always feel like I'm on the verge of falling behind in techs), and knowing what to do with workers once all the obvious improvements are done (I still don't see value in cottages/hamlets/towns until much later in the game).
The Deity level is certainly intimidating, but it must be explored, and an understanding that a win is not expected is crucial to making this fun. I think the 1v1 option could open up strategies that would otherwise be impractical.
Frankly, I'm not sure we understand the intricacies of the various leader traits (especially at Deity) to make an informed decision. Same goes for any other setting. So, I'm game for anything. But logic seems to dictate we don't want to share a landmass with our opponent, or else we'll be quickly overrun.