Mafia/NOTW Statistics

Civplayah's Experimental Mafia II and MNOTW XI Added.

In Experimental II, Link and mythmonster are both counted as replaced. landlubber shall not be counted as replaced, since he left before the game actually started.
 
No Tomorrow has been added, and the game now has a 2012 folder, for whenever in the distant future I finally get to 2012. :lol:

Winners, Town (21): classical_hero, DaveShack, RRRaskolnikov, Zack, landlubber, choxorn, Icekommander, Darth Caesar, Duke Blackstone, Takhisis, TheLastOne, Backwards Logic, Renata, civplayah, Diamondeye, robbiecon, Kennigit, BSmith, rhawn, sprig, Verarde

Losers (4): Autolycus, CCRunner, Earthling, Winston Hughes

Mafia (3): Autolycus, CCRunner, Earthling

Neutral (1): Winston Hughes

Survived (4): classical_hero, DaveShack, RRRaskolnikov, Zack

Replaced/WOG'ed: Nobody, as far as I can tell.
 
Link for NOTW XXXVIII is currently incorrect. It sends it to the sign-up thread and not the game thread.
 
Thanks. The Link is fixed now.
 
Added Atto Ngoogol.

I know to count it as a town victory, but I'm not sure how to count it for some of the individuals (For Example, The House Isthria Team, which was innocent, but failed its primary goal), and I'm not sure whether the last two Tanzgentists and the last two Ngoogolites survived or not.

One thing I can be sure of: Bestrfcplayer, replaced for the 6th time in 8 games.
 
The Isthria Team was more neutral, though you could count them as town if you want. Seems a little better to me to just count those individuals as having neutral roles as their main victory condition was different from the rest of the town. However only one of them accomplished enough for a minor victory (mgsmuhammed) any way you look at it. All the rest of the victorious players and factions can certainly be called various stripes of townie, and they all achieved victory with secondary goals of different levels, and the two scum factions were defeated.

For survival - well, if it's going by who survived to the final update (is that consistent with how you're counting other games?) then all of those you mentioned survived. If not, the last Ngoogol players died, the remaining other players still survived regardless. Thanks for tracking this.
 
Added Atto Ngoogol.

I know to count it as a town victory, but I'm not sure how to count it for some of the individuals (For Example, The House Isthria Team, which was innocent, but failed its primary goal), and I'm not sure whether the last two Tanzgentists and the last two Ngoogolites survived or not.

One thing I can be sure of: Bestrfcplayer, replaced for the 6th time in 8 games.

CivGeneral survived
Zack survived
5char
 
The Isthria Team was more neutral, though you could count them as town if you want. Seems a little better to me to just count those individuals as having neutral roles as their main victory condition was different from the rest of the town. However only one of them accomplished enough for a minor victory (mgsmuhammed) any way you look at it. All the rest of the victorious players and factions can certainly be called various stripes of townie, and they all achieved victory with secondary goals of different levels, and the two scum factions were defeated.

I guess it does make more sense to count Ishtria as Neutral, even if they were Pro-Town Neutral.

So, for the purposes of statistics, I should count everyone who got <50% victory as having a loss (the two mafia teams, and all of the Ishtrians except mgsmuhammad), and everyone who got more than >50% as a win (almost everyone else), so now I just have to figure out what to count mgs and Takhisis as, who got exactly 50%. Takhisis got his Main goal but failed at the secondary and personal, while mgsmuhamamd failed at his main goal while succeeding at the secondary and personal.

For survival - well, if it's going by who survived to the final update (is that consistent with how you're counting other games?) then all of those you mentioned survived. If not, the last Ngoogol players died, the remaining other players still survived regardless. Thanks for tracking this.

Generally, yes. The game almost always ends with someone being killed- either the last mafia is lynched, or night-kills or day-kills or whatever happened in such a way to end the game. The people who die by this method count as dead, everyone else who survived to that point counts as survived, regardless of whether the last update has them all die for "story" purposes or not.

For example, in Zack Mafia III, I'd count Skwink, the final lynch, as dead, and everyone else who survived to the final update alive, despite the fact that Skwink promptly resurrected and killed all of those people in the epilogue. :p

I can't immediately think of any examples of the game ending on something other than a lynch, but it would be something like the last mafia getting vig-killed, or the game going into the final night with a mafia, an SK, and two innocents, and the SK kills an innocent and the mafia kills the SK (or vice versa, or the mafia and the SK kill each other). In the first, the mafia would count as dead (and, if it happened at night, anyone they killed that night would also count as dead), everyone else alive at that point as alive. In the second, the mafia and the surviving innocent would count as alive (or the SK and the surviving innocent, or the two innocents)

An exception to all of this would be if the game was already won for one side but just allowed to continue a bit later. Example: landlubber's NOTW, in which Zack and Verarde killed Mergle on the final night (I think), but it didn't matter, because they went into the night with the two of them against 3 innocents, so the game should have just ended after classical hero was lynched. I'd count all of Mergle, LordNwahs, Zack, Verarde, and BigTin as having survived.

What confuses me is that I didn't know whether TLO and Seon died because someone killed them or because the game ended and they went down with Atto Ngoogol in the story of the last update. It gets more confusing because the victory post a bit after that lists all 4 of Ngoogol's allies as failing their survival victory.
 
Yeah, to be consistent with how you're counting on other games then the Ngoogol team players didn't survive. They died in the last update which would be like a last lynch in another game.

Many players had the option to flee the party entirely right before the flight with Ngoogol - it could have been a factor in the conclusion itself had the game gone differently and the town wasn't powerful and dominating. That's also somewhat how the orc team members survived though that was more of a team than individual decision. So the remaining scum definitely died "in the final fight" or writeup. If they'd fled and "survived" in the game story I don't think any of the Ngoogol team would have been victorious anyway though, only minor defeat with the survival, they were taken down too hard.

Takhisis and mgsmuhammed were victorious - Takhisis just on a town faction again, got the main victory. That sounds like that'll do it.
 
So, TLO and Seon died, Zack and CivGeneral survived?
 
Yes. That's correct. Didn't mean to leave you hanging on another bump.
 
So, to put this all in one post:

Winners (17): Camikaze, Chairman Meow, choxorn, classical_hero, DaveShack, dcmort93, Duke Blackstone, Kennigit, landlubber, Love, mgsmuhammad, rhawn, robbiecon, sprig, taillesskangaru, Takhisis, Verarde

Losers (9): Autolycus, Catharsis, CivGeneral, civplayah, Darth Caesar, Jarrema, Seon, TheLastOne36, Zack

Town (16): Camikaze, Chairman Meow, choxorn, classical_hero, DaveShack, dcmort93, Duke Blackstone, Kennigit, landlubber, Love, rhawn, robbiecon, sprig, taillesskangaru, Takhisis, Verarde

Neutral (3): mgsmuhammad, Catharsis, civplayah

Mafia (7): Autolycus, CivGeneral, Darth Caesar, Jarrema, Seon, TheLastOne36, Zack

Survived (8): CivGeneral, DaveShack, dcmort93, Duke Blackstone, rhawn, robbiecon, taillesskangaru, Zack

Replaced (1): bestrfcplayer
 
Interesting statistical thing #I don't know what number it is: This was robbiecon's 10th game. He currently has a winning percentage of .800, a survival percentage of .500, and has won the last 5 games he's played as a townie. He's the top guy in all 3 of those, although he ties with a few other people for "Surviving half of the games he plays in." That .800 winning percentage completely blows away everyone else's. Even Kennigit, who holds second place in winning percentage, "only" has a .645.

The "Highest Winning Percentage" list goes down to 20th place, like Romanic's on the org. 20th place is a tie between TheForestAuro and Methos, who have .400. So, robbiecon's winning percentage is currently double the two players in 20th place. I'm not entirely sure what the average is, but it's probably less than this, meaning that robbiecon wins more than twice as much as the average mafia player.

Granted, that's a year out of date, and it almost certainly went down at least a little in the past year, but it's still a testament to how much robbiecon kicked everyone's butts when he first got here.
 
Now I'm curious to know what my winning percentage is...probably pretty low.
 
.357, which is actually probably about average. A while ago, it would have sucked, since you lost the first 8 games you played here, but it's gone up a bit; you played 6 games between Spongebob and Atto Ngoogol and won 5 of them.
 
I'm pretty sure I have a fairly lousy winning percentage.

It's because I'm always targeted as mafia and no one ever listens to me when I'm townie, of course. I'm not to blame at all. :mischief:
 
Your winning percentage be .389.
 
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