MB4 - GOTM24 Redux [civ3] Roster A

Thanks, Ill try to eather post it tonight or tommorow.
 
Gah, I am having problems with my Laptop and I am afraid that I cannot play the save. Please skip me and pass it to the next persion.

My troubles can be found in the Computer sections.
 
We're not doing very well, are we! Four days since I played our last turn, and Karasu has jumped ship as well, so I guess Sir Bugsy is next UP unless we have any fresh blood?
 
This happens in SG's Alan, don't be too alarmed. I will try to get a replacement for Karasu, and to be fair I knew he was going on holiday for three weeks, which will mean he will be skipped twice.

The other skips are unfortunate, bu unlikely to be repeated unless the General can't get his laptop working.

Sir Bugsy, you are UP
 
Originally posted by mad-bax
This happens in SG's Alan, don't be too alarmed.
I'm not alarmed, and a few hours were down to me and my broken link. I hope you're right about it being a bad patch, though with the US holiday season coming up I suspect we may get some more disruption.

Thanks for the interesting graph in post #1. Any clues about how PTW were able to get 10% ahead in the first 20 turns?

Go get 'em, 'Bugsy :ninja:
 
To limit the amount of spoiler information I pick up I am browsing the threads with pictures turned off, and I am making a point of not reading the turnlogs, though obviously I do pick up some information. So believe it or not I have very little idea, though it is apparent that Ted Jacksons first turn had a lot to do with it.

Still, it is the rate of change of score that is important, and this team seems competetive.
 
I've got it. I'll play and post over the next 24 hours.
 
@Smackster: Hope your trip went well. Where in Norway did you go? I made a few business trips in and around Oslo a million years ago.

That looks like a good idea, as SirBugsy is over the 48 hour deadline after his got it nd you haven't played a round yet. We'd better wait for MB to make it official, though.
 
smackster: I find it best if the rotation is kept fixed. If you play next then Alan would be effectively skipped. You are up after him anyway.
 
mad-bax,

Yes makes sense to keep me where I am, I didn't realise we hadn't played a turn since I skipped?

Alan,

I was in Oslo, didn't see much of it, just airport, taxi, hotel and office.

Smackster
 
@MB: Well, that's *why* I figured Smackster could play next. I was the last player, and Smackster is now available. If Sir Bugsy skips we are in just the same position as we were in before Smackster posted his skip, only it's six days later. I wouldn't feel as if I'd been skipped, as no one else will have played any more turns than me.

But I'll go along with the referee's decision :). When will you decide to skip Sir Bugsy?
 
I just sent my Laptop to the Campus help desk. Hopefully the Computer Tech People can replace the keyboard with a new one.

I could play the save on my Desktop, but its too much of a headache to uninstall DYP mod. I usualy play on my laptop since it has the virgin vanillia civ3 instaled
 
Yikes!

Theoretically Bugsy has until 08.33 GMT tomorrow (Tuesday) to post his turnlog. Whether or not he does I suggest smackster plays from tomorrow. He will either play from the new save provided by Bugsy or from your last save.

I don't know what else I can do. :(
 
First time I’ve played an SG where I wasn’t sure where the team was headed.

Pre-flight – 2150 BC – Starting score – 112
I decide that completing the granary in Nagoya is our first priority. I trade the mined BG to gain an extra shield and the granary will complete in 13 turns.

Diplo check – Not a lot of cash available out there. We’re Up Taoist Myst on everyone.

Science – Shamanism due in 50 turns? Cracker must have modified this game some more.

1. 2110 BC – It appears that Alan was intending to place the settler over by the eastern cow and wines. I’ll set that up.

2. 2070 BC – Azuchi has grown. Lux needs to go to 30% to keep the world happy.

IBT – Our warrior exploring in the east fights off a barb attack with no loss or promotion.

3. 2030 BC - :sleep:

IBT - Azuchi: Footman=>worker

4. 1990 BC – Head our footman to the west for the next city site.
Still nothing new on the diplomatic front.
MM our cities so that the capitol grows in two with the worker.

5. 1950 BC – Nagoya has grown to pop 3. MM so that it grows one turn after the granary completes.

IBT – Azuchi: Worker=> Settler (due in 4)

6. 1910 BC – Found Ise to the east between the cow, the wine, and the iron. Start temple. (obviously veto-able)
Eastern warrior runs out of dirt on a peninsula and will have to backtrack. No one can accuse me of knowing the lay of the land over here. :hmm:
Use the new worker to connect the dyes so we can save some money.
Diplo- Tokugawa now has Taoist Myst, and the same 10G that they started with. Must be running at 100% science. The other two have 0G and 25G respectively.

7. 1870 BC – The cow is now irrigated and roaded. Worker heads off to mine a BG on the river.

8. 1830 BC – Kuroda now has Masonry which they will sell to us in exchange for Taoist Myst and 35G. Tokugawa has 10G, but since the AI gives each other a break on techs, they probably will get Taoist Myst from them. I execute the deal.

9. 1790 BC – Takeda now have Bajutsu (HBR). We trade them Taoist Myst and Masonry for Bajutsu & 8G. We sell Kuroda Bajutsu for 35G. Sell Tokugawa Bajutsu for 35G. We’re up Masonry on Tokugawa. And at parity with the others.

IBT – Azuchi: settler=>footman
Tokugawa is building the Oracle.

10. 1750 BC – Score is 128.

After action report: The settler is in Nagoya. My intention was to settle over by the horse to the west. The footman is just standing on the hill because the view is nicer up there. I think the tile one north of the footman would be a good city site. I think that was discussed earlier.

The warrior to the east is backtracking since I ran out of dirt north of there.

Hopefully this won’t turn into the Bugsy and Alan SG.
>save<
 
I'm ready to play again, so there will be at least three of us.

Alan, you should play this turn now, and if you can do it today, then I can play my turn tonight, and we'll get ourselves moving a little.

Smackster
 
Thanks for your turns Sir Bugsy. Sorry I ever doubted you'd come through :eek:. My guess is Tokugawa got Mysticism from a hut. It seems unlikely they'd research a second level tech when there's still a first level one to get.

What do you need to know about the team's goals? The ultimate objective is Conquest with a big Jason score, if I recall correctly, so that means as early as possible. Right now we need to know everyone we can meet, and get a productive core going asap. We don't really know what our UU is, but suspect it's the Oda, which we can build now. We need to get to Mapmaking as soon as possible to find the rest of our targets, and given that no one we've met has Alphabet, that's going to be interesting. Let's hope someone's researching it - if my hunch about Tokugawa is right then he'll have it soon.

I've got it and loaded it. Looks like you played it a couple of days ago, Bugs. Seems you have the same ptoblem as me - the write-up is a bigger task than playing at this stage.

If anyone wants to comment on tactics before I play, I'll do my own pre-flight checks, then log in back here in a couple of hours. Then I'll play and post before midnight GMT. If Smackster plays tonight as well, then we'll be back to hoping for Gengis to wake up, and then for CivGeneral's keyboard to make a miraculous recovery.
 
I played it late Saturday night. My intention was to post it on Sunday morning. Unfortunately RL raised its ugly head and I had to spend most of Sunday with my in-laws and didn't get to post it until this morning.

Sorry if my inital comment of where the team was heading was misunderstood. I knew the long term goal, I just wasn't sure of any short term goals the team may have had. I just went on the assumption that in the short term we want to build a strong economy with enough of a military presence to not be picked on too much.

We really haven't discussed any overall strategy on how we're going to conquer the world.

If our UU is available right now it isn't going to be very useful or at least not very useful for long. We should probably only build enough to trigger our GA when we want it.

I'd say we should set a short term goal of preparing to go to war in approximately 50 turns and go at Tokugawa. He seems to be expanding quite rapidly. The make up of Task Force Tokugawa (TFT) is up for discussion as is everything else.
 
OK, I've had a look around.

I prefer to settle one tile NW of the Footman's current position, as that's at the same RCP distance (7) as Ise (7.5). It has fewer sea tiles in its expanded radius, and it's also nearer to Tokugawa :D

The temple in Ise is fine. as most of the things we went there for are in its expanded radius. I may rush it at 19 shields to go, and then build a worker asap to get some irrigation going. The population hits should be offset by the improved food production, and the temple offsets the rush unhappiness.

We can't build Kensai Oda until we hook up the iron, but I'd rather have Oda than Footmen when we get the pointy sticks out, so until we get horses hooked up I suggest we build warriors for upgrade. They are 10 shields cheaper/quicker than footmen, and an Oda has the same defense as a footman, plus 4 attack. I've just been suffering at the hands of Oda in gotm25, so I have a lot of respect for them - I've lost two units for every Oda I've killed. They'll dominate the landscape until knights arrive, so I'd say TFT should be mostly Oda with some horses to pillage and clean up.
 
I have excellent news. I have just recived my laptop back from the repair shop. Now I am back in action :D.
 
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