Pre-turn
Tosashimizu is one, and Nagasaki the other one-tile city.
We are still far from the domination limit.
Switched Fuji and Iida to Worker. Rushed Temple in Utsunoiya.
IT - Mori (I think) Samurai attacks Oda Cavalry on mountain. Cavalry goes Elite.
Turn 1 - 760 AD
Fuji: worker - settler (can be changed to military unit and rushed later on, or used to settler our southernmost lands, or whatever)
Shimoda: Aqueduct - Cavalry
Ise: Cavalry - cavalry
Suzuka: cavalry - cavalry
Owase: Settler - worker
Chizu: harbour - junk
Utsunoiya: Temple - Musketman
Hurried Temple in Adachi-Ku, Oyama, Hino, Mito, Edo, Yokosuka
Switched Fujisawa from Temple to Settler, Sagamihara from Harbour to Temple.
Moving troops towards Aki and Osaka.
IT - Ops! Cavalry ambushed and killed by Samurai near
Turn 2 - 770 AD
Edo: Temple - Cavalry
Azuchi: Cavalry - cavalry
Sagamihara: Temple - Musketman
Adachi-ku: temple - musketman
Yaizu: Junk - temple
Mito: Temple - worker
Hino: Temple - Musketman
Yokosuka: temple - Settler
Gengisgawa: Junk - Settler
Oyama: temple - Flagged Footman
Captured Aki with no losses and one promotion to Elite (cavalry). Temple.
Hurried Temples in Kashihara, New Ogaki, Kobe
Moving troops towards Aki (with the idea of landing a razing and pillaging group in yellow lands) and Osaka.
IT - Mori sue for peace. They won't give us anything, though...
A Samurai impales himself on our units.
Turn 3 - 780 AD
Kobe, Tanabe: Temple - settler
Kashihara: temple - musketman (can be changed to anything)
New Ogaki: temple - courthouse
Uwajima: worker - temple
Ichinomiya: cavalry - musketman
Rushed temple in Otsu, Wakayama
Rushed Courhouse in Koromo and Okazaki
Rushed Aqueduct in Kofu
Bombard Osaka.
4\4 Cavalry vs 3\4 Samurai wins, 2hp left, promoted to Elite
5\5 Samurai vs 2\3 Musket wins unscathed
4\4 Cavalry vs 2\4 Musket wins, 1 hp lost, promoted to Elite
Osaka taken with a Settler. Starts Temple.
There are four resisters in Osaka. I think that Nara and maybe Tsuyama could be conquered. The other cities will be better razed and replaced using our own Settlers.
Make peace with Chosogabe for Typography. They won't give us anything else, but having no rep to defend...
Elite Cavalry kills wandering Samurai. Nothing.
IT - Spotted Mori Cavalry...
Gray units land near Edo. We have forces to deal with them.
I get some riots. Have I moved too many units?

Xinjian of the Han completes Copernicus.
Turn 4 - 790 AD
Kofu: aqueduct - Courthouse
Koromo: courthouse - cavalry
Wakayama: temple - courthouse
Otsu: temple - courthouse
5\5 Samurai vs 4\4 Cavalry wins, 2hp left.
4\4 Cavalry vs 4\4 Samurai wins, 1hp left
5\5 Kensai vs 3\3 Kensai wins without a scratch (but without giving us a leader...)
Hurried temple in Aki and Nagahama
Resistance in Osaka ended. City on diet.
IT - Two orange cavalries attack two Oda samurais. One win and one loss.
Turn 5 - 800 AD
Yokkaichi: junk - settler
Ogaki: cavalry - cavalry
Kawasaki: junk - temple
Nagahama: temple - settler
Kasugai and komaki: cavalry - cavalry
Aki: temple - settler
Himeji: junk - temple
Bizen: junk - worker
Ako: temple - courthouse
Switched Chizu and Handa to temple
Founded Suzuka: Cannon
Hurried Aqueduct in Alanville
IT - Orange cavalry gets himself impaled at the doors of Osaka.
Turn 6 - 810 AD
Hamamatsu, Handa, Yokkachi, Moriyama-ku: Cavalry - cavalry
Alanville: Aqueduct - Courthouse
Sakai: junk - temple
Karasu (who? me?

): cavalry - cavalry
Fujisawa: settler - settler
Hurried temple in Ohara, Tateyama, Osaka.
Moved units from Osaka to the gates of Nara.
IT - Mori cavalries try to outflank our stack heading to lightly-defended Osaka. Nice.
The grey seem to have fallen in love with a landing spot between Edo and Yokohama.
Turn 7 - 820
Osaka: temple - settler
Tateyama: temple - worker
Ohara: temple - settler
A veteran cavalry of ours manages to get himself killed as a result of attacking a Mori cavalry. Wasted shields on his training, I guess...
A second cavalry knows what he is expected to do and does it.
After a particularly unsuccesful bombarding run, the attack on Nara begins:
4\4 cavalry vs 4\5 musket wins, no hp lost
5\5 cavalry vs 3\3 flagged footman is killed, ff redlined (but promoted)
5\5 samurai kills the f...stupid footman loosing 2hp and not giving us a GL,
but conquers Nara and a couple of workers.
5 resisters in Nara. I suggest that we start razing and rebuilding from now on.
veteran cavalry dies while attacking a Mori cavalry
elite cavalry finishes Mori's super-cavalry (they must be using doped saltpeter...)
Hurried temple in Kyoto and Gifu
IT - Oh,no. Shimazu lands next to New Yokkachi this time. Nice move.
Mori land a Settler on our lands.
Turn 8 - 830 AD
Kyoto, Gifu: temple - musketman
Nagoya, Kumano: cavalry - cavalry
AlanHwick: Junk - settler
HinoVictor kills the Mori escort and captures 1 settler = 2 workers. A settler of ours is going there too.
IT - A Mori cavalry is killed at the gates of Nara
Our veteran Samurai in New-Yokkhowever-it-was-called repels two attacks and becomes Elite.
Turn 9 - 840 AD
Shimoda, Suzuka: cavalry - cavalry
Hitachi: Settler - settler (I was short of ideas here)
Hurried Temple in Sanda, Chizu and Nara
Without cannon support, the attack on Takahashi begins
4\4 cavalry vs 4\4 Musket wins, looses 1hp, promoted to Elite
4\4 cavalry vs 4\4 FF dies, ff redlined
5\5 Samurai vs 1\4 FF wins, captures worker, razes the city
In a spur of optimism, a little assault is launched on Tsuyama.
5\5 cavalry vs 3\3 flagged bastard wins, this time, unscathed.
4\4 cavalry vs 3\3 flagged faggot wins, loosing 2 hp and conquering the city.
Tsuyama has three resisters, I'll keep it.
Hurried Settler in Osaka.
IT - Mori cavalry this time manages to kill an Oda Samurai.
Turn 10 - 850 AD
Azuchi: cavalry - cavalry
Osaka: settler - musketman
Ise: musketman - cavalry
Smackster: cavalry - worker
Sanda: temple - harbour
Chizu: temple - junk (or whatever)
New Yokkachi: worker - flagged footman
Move some units, no fights.
Well, I tried to leave it as tidy as possible, but it must show that I have been some time away from Civ... just don't tell me and leave me with the illusion...
Some final notes.
- We are one-two turns away from cutting Mori's saltpeter source. Then...
- I have prepared three junks for a preliminary incursion on Chosogabe lands. There are only two muskets, though.
The Chosogabe really have high culture. I think we should simply raze them altogether. Cities conquered over there would be of little use anyway.
- I tried to let the south develop and to improve our cores (no, I didn't micromanage anything). The core cities are mainly building cavalries, while I think it would be more efficient to rush defensive units close to our borders.
- Noone wants to give us Education yet, but I believe Mori is close.
- Sorry, no pics. I am connecting from home and it's just too slow.
I love this game...
Oda's Iron Fist