Everyone has Fishing, The Wheel, Hunting, Mining and Bronze Working, so these are not listed.
Forests refers to the number of unchopped forests remaining in the currently workable area. 'South Island' refers to the island south of Marble Island - everyone who has explored here has also explored Marble Island.
Bleys
Cities: 1
Population: 5
Units: 2 warriors, worker, scout, galley
Improvements: 3 clams, 2 mines, 2 roads
Buildings: Lighthouse
Techs: Sailing, Mysticism, Masonry
Research: 17bpt at 100%
Gold: 39 (0gpt)
Religion: None
Forests: 2
Exploration: South Island
On the way: Pottery (3 turns), Settler (8 turns)
slobberinbear
Cities: 2 (Hamburg 1E of copper)
Population: 4 (3+1)
Units: 2 warriors, worker, galley, scout
Improvements: 2 clams, 2 mines, 2 roads
Buildings: None
Techs: Sailing, Pottery
Research: 15bpt at 90%
Gold: 0 (0gpt)
Religion: None
Forests: 2
Exploration: South island and southern Arab coast
On the way: Writing (1 turn), Granary (Berlin, 4 turns), Barracks (Hamburg, 66 turns)
Solon
Cities: 1
Population: 2
Units: worker, scout, galley, settler
Improvements: 2 clams, 1 farm, 3 roads, 2 mines (+2

bonus on one of them)
Buildings: Barracks, Lighthouse
Techs: Sailing, Pottery, Agriculture
Research: 13bpt at 100%
Gold: 0 (0gpt)
Religion: None
Forests: 3
Exploration: South island, southern Arab coast
On the way: Mysticism (1 turn), warrior (1 turn)
Vale
Cities: 2 (Hamburg 2E of copper)
Population: 5 (4+1)
Units: worker, scout, warrior
Improvements: 3 clams, 2 mines, 2 roads
Buildings: None
Techs: Sailing, Pottery, Mysticism
Research: 19bpt at 100%
Gold: 88 (-2gpt)
Religion: Hinduism in Hamburg (state religion)
Forests: 5
Exploration: Home island only
On the way: Writing (4 turns), Lighthouse (Berlin, 13 turns), Lighthouse (Hamburg, 13 turns)
Nares 2100bc
Cities: 1
Population: 2
Units: worker, scout, warrior, settler
Improvements: 3 clams
Buildings: none
Techs: Sailing, Animal Husbandry, Mysticism, Masonry
Research: 13bpt at 100%
Gold: 0 (0gpt)
Religion: Hinduism in Berlin (state religion)
Forests: 5
Exploration: Home island only
On the way: Pottery (5 turns), Lighthouse (15 turns)
r_rolo
Cities: 1
Population: 5
Units: 2 scouts, worker, warrior, galley
Improvements: 2 clams, 1 mine
Buildings: Lighthouse
Techs: Sailing, Mysticism, Meditation, Priesthood
Research: 16bpt at 100%
Gold: 0 (0gpt)
Religion: Hinduism in Berlin
Forests: 4
Exploration: Marble island
On the way: Pottery (9 turns), Settler (8 turns)
futurehermit
Cities: 1
Population: 5
Units: 2 scouts, worker, warrior
Improvements: 2 clams, 2 mines
Buildings: None
Techs: Pottery, Mysticism, Polytheism, Priesthood
Research: 15bpt at 100%
Gold: 0 (0gpt)
Religion: None
Forests: 2
Exploration: Marble island
On the way: Sailing (12 turns), Temple of Artemis (16 turns)
Winston
Cities: 2 (Hamburg 3SE of Berlin)
Population: 6 (5+1)
Units: worker, warrior, scout, galley
Improvements: 3 clams, 1 mine
Buildings: None
Techs: Sailing, Pottery, Agriculture, Archery
Research: 22bpt at 100%
Gold: 22 (-2gpt)
Religion: Hinduism in Berlin
Forests: 3
Exploration: Marble island
On the way: Mysticism (1 turn), warrior (Hamburg, 3 turns), worker (Berlin, 7 turns)
OTAKU
Cities: 1
Population: 5
Units: warrior, worker, scout
Improvements: 2 clams, 2 mines
Buildings: Lighthouse
Techs: Sailing, Pottery, Masonry
Research: 15bpt at 100%
Gold: 37 (0gpt)
Religion: None
Forests: 2
Exploration: Home Island only
On the way: Agriculture (3 turns), Great Lighthouse (3 turns)
v8mark
Cities: 2 (Hamburg 3SE of Berlin)
Population: 3 (2+1)
Units: 2 workers, galley, scout
Improvements: 3 clams, 3 mines
Buildings: None
Techs: Sailing, Agriculture, Masonry
Research: 17bpt at 90%
Gold: 0 (0gpt)
Religion: None
Forests: 2
Exploration: Marble Island
On the way: Pottery (2 turns), Lighthouse (Berlin, 75 turns), Barracks (Hamburg, 35 turns)