<Nexus>
Traveler of the Multiverse
By "new world" I meant the other continents.
Than don't raze them.
Marco Polo would have been following the Silk Road, not just randomly wandering in the Asian wilderness.
Hi.
Just wondering what the distance limit should be. I'm playing on a standard sized map, with Terrain Damage on, and the options list (Ctrl-Shift-Q) includes Movement Limits, but I've got units freely wandering at least 14 squares from the nearest city (start of game). Terrain Damage is shown in the terrain mouse hover text, and applied to units, but no movement limit is yet apparent. Is it just more than 14 squares? Wouldn't have thought so...
EDIT: cleared cache, re-downloaded files, etc... and now my units are being damaged because they're too far away. Must have been a technical problem.
Cheers, A.
I done the same as him/her originally and whilst it fixed the problem, it kept coming back.Hi.
Just wondering what the distance limit should be. I'm playing on a standard sized map, with Terrain Damage on, and the options list (Ctrl-Shift-Q) includes Movement Limits, but I've got units freely wandering at least 14 squares from the nearest city (start of game). Terrain Damage is shown in the terrain mouse hover text, and applied to units, but no movement limit is yet apparent. Is it just more than 14 squares? Wouldn't have thought so...
EDIT: cleared cache, re-downloaded files, etc... and now my units are being damaged because they're too far away. Must have been a technical problem.
Cheers, A.
25752 | if ((getTeam() != NO_TEAM) && (GET_PLAYER(pPlot->getOwnerINLINE()).getTeam() != NO_TEAM) && (GET_PLAYER(pPlot->getOwnerINLINE()).getTeam() < 100 /*temporary hack for pitboss*/) && !isBarbarian() && (!GET_PLAYER(pPlot->getOwnerINLINE()).isBarbarian()) && (!gDLL->IsPitbossHost()))
(GET_PLAYER(pPlot->getOwnerINLINE()).getTeam() != NO_TEAM)
And can be killed by a 0.1To get damage for too far exploration is a great mechanics, however units like missionaries or workers that move without damage on any terrain could explore land ignoring this too far land damage restriction.
Me too. But a mediterranean civ can also promote its units with Arctic Warrior. In that case it's an advantage over an advantage.I actually like that a civ born in a difficult environment might have some advantage
Realistic, but complicated. I don't support it.