CGQ
Warlord
- Joined
- Aug 11, 2019
- Messages
- 272
I would replay from more like 350AD or sooner. I'm really baffled by some cities here like the jungle still on that ivory at the time, while workers are off building - at the time - workshops. You need to tighten up your worker management and city management.
I think you lost focus around the early ADs. Your Edu date was not bad but not sure if you could have also produced more great people early on.
No, barracks are not essential buildings at all. I might build barracks in strong cities that I know while produce a lot of units but they are by no means essential.
Try a little trick in the lead up to Lib>Steel of queuing up Trebs in all your cities and then have them convert to Cannons. Meanwhile having start support units along the way like Muskies/Pikes and whip into them.
To 1510 AD. Some unfortunate events but in a good position and the other thread inspired me to go for a Space Win here. I think the occasion may be perfect.
Spoiler :
Decided I didn't need to wait for Rifling and was just gonna hit with Cannons + Elephants/Cuirs. Anyways Charlie declared again maybe 5-6 turns before I was ready but I had about 10 Cannons + a few Eles, 1 Pike and other classical junk. This is what I mean that softening up by Cannons is insane... My Axe was getting 98.4% odds after the Cannons did work.
![]()
Anyways Monty finished his work with Joao and capped him so I thought to myself why not and bribed him to attack Charlie for like Drama or something. Sooner rather than later:
![]()
Yep the man is Friendly and got up as high as +18. I did a rough calculation and if he caps every AI he still won't have enough land for Domination. Anyway my army of Cannon + Cuirs swooped in and took two of Charlie's cities (one more Joao took from under my nose). I saw a big Monty SOD about to attack Charlie's capital which I knew would lead to Charlie capping to him so I took peace for a lot of gold. I also had a GM from being first to Economics which gave my economy a needed boost during the war.
![]()
Stupid Monty failed to take his capital and just took white peace. Oh well he'll be back with a fresh stack in as few as 10 turns. Poor Charlie!Then again, I wanted Monty to succeed so my conquests would be rid of Charlie's culture. Charlie had a lot of units in capital Aachen and the fighting was insane. 2 GG's for Charlie and 1 GG for Monty during the siege!
Anyways as soon as Monty signed peace...
![]()
And the tech screen looks pretty good.
![]()
Spoiler My Plan :
Beeline Rocketry and in the meantime complete Forges and Ironworks in Carthage. Monty will be busy dragging the world into wars which I'm pretty cool with since it has been slowing the global tech rate quite a bit. I'll put my army on the east coast because Saladin is already sending mean faces across the ocean.
Spoiler Turn 240 :
It is now 1650 AD. I have finally conquered Charly and wiped him out:


My tech rate and economy jumped right back up as soon as I finished Charly off. Problem is I think I've fallen pretty far behind, Joao already has electricity and I barely even have Physics. Could I catch up or should I just quit?
Also I'm not sure if I'm the only one but after a while games just get to the point were I want it to be over. Like I just want to start a new one and have a fresh start, when times are more simple haha.
I took Charly out with an army of over 25 cannons and 30-40 riflemen that I upgraded from muskies. What should I do next here? Should I try to conquer the Aztecs or Portugal? Monty declared on India and he became friendly with me. I feel like it's so late though, I thought I would have control of the whole continent by 1300 AD and it's 1650 AD and I have more AI to kill, two of which are way too advanced. Did I do something wrong or should I keep playing this?