Hey all,
New version inbound. Mainly cleanup and prep for the next full version release. Very few balance changes. Will sit on this for a bit to make sure the human feel is good with the new improvements and changes.
Online as of 10:45PM CST
https://mega.nz/#F!2Jdw3aQT!Z49gV7KAyMq6YiG5BD9jaA
New version inbound. Mainly cleanup and prep for the next full version release. Very few balance changes. Will sit on this for a bit to make sure the human feel is good with the new improvements and changes.
Code:
Bugfixes/Improvements
Addressed intermittent CTD issues reported by some
Cleanup/improvements to homeland, tactical AI
Lots of smaller bugfixes
Restored DOW popups for humans v. AI in some instances
Diplo AI cleanup, aggression modifications
Modified CS intrusion logic for major civ units
Balance
Buildings
Defense
Increased for Acropolis (3, was 2), Minefield (6, was 3), Military Base (15, was 12), and Arsenal (12, was 10)
Increased HP on Walls of Babylon (150, was 125) and Bomb Shelter (200, was 100)
CSs
Decrease Culture bonuses from Cultural CSs across all eras (now 1, 4, 10 for friends; 2, 6, 12 for allies)
Pantheons
Adjusted God of Commerce to apply TR yield bonus to any city, not just capital (so routes are considered for each city, not a sum total given to capital)
Goddess of the Home - now 8/8 from construction (was 10/10)
Online as of 10:45PM CST
https://mega.nz/#F!2Jdw3aQT!Z49gV7KAyMq6YiG5BD9jaA
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