pre-release info New Civ Game Guide: Prussia

pre-release info
I gotta say, this civ certainly screams "this should have been called Germany"
I wouldn't be surprised if the naming was to avoid any potential awkwardness around a militaristic modern age Germany, especially with fascism as a selectable ideology.
 
I mean, then perhaps giving them arguably the military unit most associated with the terror of the Nazi German war machine (the Panzer is better known and the U-boat more effective, but the horn-howl of the diving Stuka became a symbol of terror in its own right) would seem like not the best idea?
 
Love it. War and production.
Modern era seems to have a stronger lean to war. 3/9 Civs have to military uniques.
The AI will hopefully fight to win the game at the end, more like Civ 5.

Not normally a war player but it’s more appealing with the smaller goals rather than the grinding take all capitals.
 
I mentioned culture and science, but you are both right, I think more emphasis on diplo could have made it feel more Prussia

Ems Dispatch

  • Tier 1: Increased Relationship change from Diplomatic Actions. Unlocks the 'Realpolitik' Tradition and the Brandenburg Gate Wonder.
This is the only part that seems relevant for diplomacy, I guess it means we could piss off civs, and make them happy faster? could be interesting as long as we can really mess with diplo stances, maybe Machiavelli could be a nice pairing with Prussia if it's strong enough.
Diplomatic attribute doesn't mean (only) being into diplomacy. In fact it's about gouvernement and generic things that support the primary attribute associed with. In reality "militaristic diplomatic" means "overly militaristic" like maya "scientific diplomatic" is "overly scientific"

Besides the repeatable leader diplomatic attribute is a general boost to all yields.

Moreover, if you have a lot of influence, you have even more military support.
 
Last edited:
Everyone guessing unique general and great people, were very wrong.. I like seeing more unique air units though!
it’s a little weird to attach it to “prussia” when that’s overtly germany german though
 
it’s a little weird to attach it to “prussia” when that’s overtly germany german though
The German Empire was overtly Prussian though.
 
Sooo many militaristic modern civs :crazyeye:
I apparently heard loads of Civ players like to reenact the World Wars. I'm not into that.

Even if they are militaristic, I still will play them, in a more peaceful fashion. Only going to war if a neighboring Civ really pisses me off.
 
I don't understand why they chose to call this Prussia and not Germany?
Eh...Ed said in the livestream that since now they are doing ages they could do something different and call it Prussia. Not the most convincing explanation :dunno:

I was hoping that since they called it Prussia this time they could have changed it up from being overly militaristic, but oh well. At least we got that with Ludwig in Civ 6.
 
Last edited:
Nice design, though I am still disappointed that we once again get stereotypical militarist design of the modern Germany... Come on, it wouldn't hurt to base it on post ww2 peaceful, democratic, scientific and cultural state and give it Konrad Adenauer instead of cynical militarist leader for once. Germans themselves would certainly love to not be depicted as war obsessed, for obvious reasons.

At least it is not called "Germany", hence giving some chance for the other face of the modern German nation.
Perhaps Prussia should have been in the Exploration Era and Germany in the Modern Era, with the militaritistic side being saved for the later, despite Prussia being known as a military power. Its weird to see unique air units from the World Wars periods for a Prussia civilization that had already formed the German Empire and was no longer Prussia by the time those unique air units were used.
 
I wouldn't be surprised if the naming was to avoid any potential awkwardness around a militaristic modern age Germany, especially with fascism as a selectable ideology.
Some Germans attribute Nazi Germany's militaristic tendencies to the "heritage" of Prussian militarism. That's why the German Armed Forces have tried to distance themselves from Prussian symbolism and ceremonies.
 
I like the trade route to cities you're ar war with. Not sure how useful it will be, but it's unique.
 
I'll say I was expecting at laest a bit more leaning into cultural or scientific. That said, I think It's interesting how Prussia will be able to mantain trade routes up and running even at war. It's so wrong, but, Napoleon Rome/Normans/Prussia might be a fun run of pissing off EVERYBODY and just pushing ahead.
I guess Friedrich personas are here for the choice between cultural or scientific.
Love it. War and production.
Modern era seems to have a stronger lean to war. 3/9 Civs have to military uniques.
The AI will hopefully fight to win the game at the end, more like Civ 5.

Not normally a war player but it’s more appealing with the smaller goals rather than the grinding take all capitals.
I feel they want the Modern age to be an age of wars to shake things until the end.
 
Sad that they’re so stereotypically one dimensional, but it’s well designed. Also the city list is just… wut
Feel free to mod them out and replace them with mine:

1738266999466.png
 
Moreover, if you have a lot of influence, you have even more military support.
You are correct I hadn't considered that due to influence you could start wars with a bunch of support on your side, it might be way more Bismarkian than it looked at first glance. make ammends with neighboors, and really piss off your targets before going to war for all those extra bonuses.
 
  • Like
Reactions: j51
Back
Top Bottom