pre-release info New Civ Game Guide: Russia

pre-release info
Every year is history, especially given enough distance. Even 2020 is history, especially with the pandemic we all collectively lived through then.
Distance is the key word. It takes 20-30 years for an event to be history; 2020 is current events. The more distance, the more dispassionately it can be evaluated and the more a consensus can be formed (...to an extent). So no, 2020 is not history. In a few more decades, then it will be history.
 
This is the first look of Russian Cossacks (Kozakui). being Lancers armed with carbines.
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And what is this building? it looks like a kind of office, palace or military base of the 18th Century.
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In a way, this design of Russia is very "conservative" - the usual Yekaterina II, the usual Cossack, the usual culture bonus we have seen since 2010 - with very few new elements in play. It heavily reminds me of Ming's design, opposite of the many creative designs of other civs.

Hopefully, there will be an Exploration Age Muscovy down the road - possibly with Ostrog as the UI and Streltsy as the UU - to offer something fresh.
 
If they add another age and put Soviet in the game, they can still reuse Katyusha as Soviet unique military unit and just add a civilian unit for Russia, that would be my guess. It is kinda weird that we see Katyusha now.
If you're willing to overinterpret things, Katyusha in now may mean that the the three ages we see now will be expanded, instead of adding new ages anywhere. The Soviet elements in the Russia's design are also an indication that they possibly aren't planning for a Soviet civ in the future.
 
I like the overall design of Russia, however I'm really disappointed we don't get a unique civilian unit, why Russia of all civilizations get two military units.

Russia would have been a great opportunity to get great people, from writers (Tolstoï, Dostoevsky ...) or painters (Surikov, Vereshchagin ...)
creating unique great works that don't count towards the cultural victory, to musicians (Stravinsky, Tchaikovsky, Rachmaninoff) doing culture bombs or triggering celebrations, or architect (Bové, Zakharov) creating free buildings.
 
I am happy with Soviet aspects to the civ. The USSR was predominantly Russian, its territory essentially that of the Russian Empire. If we weren’t already thinking about a fourth age, we shouldn’t be at all surprised that the Soviet Union is bundled up within Russia.

Even if the Modern Age is only from 1800–1960, that still covers more than half the USSR’s lifespan quite comfortably, and includes the height of its power.
 
I like the overall design of Russia, however I'm really disappointed we don't get a unique civilian unit, why Russia of all civilizations get two military units.

Russia would have been a great opportunity to get great people, from writers (Tolstoï, Dostoevsky ...) or painters (Surikov, Vereshchagin ...)
creating unique great works that don't count towards the cultural victory, to musicians (Stravinsky, Tchaikovsky, Rachmaninoff) doing culture bombs or triggering celebrations, or architect (Bové, Zakharov) creating free buildings.
I think that’s because the rest of their design focuses so strongly on culture …that’s where they show up.
 
I find it somewhat ironic that, of the so far released civs, Russia is the only one that merits the 'Scientific' tag! Not arguing with Soviet Russia getting the tag - but pre-20th Century Russia? Or am I being (culturally) ignorant?
This version of Russia covers period from Peter the Great (around 1700) to WW2. During this period Russia had technological leap, quickly becoming one of the most technologically advanced countries. There were a lot of great scientists, names like Mendeleev, Lomonosov, Pavlov, etc. are all belong there. So yep, I'd say it's deserved for this particular period.
 
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Unique Infrastructure:
Obshchina: Unique Improvement. Ageless. Increased Food from adjacent Farms. Increased Culture if built on a Tundra tile. Does not remove Warehouse bonuses on a tile. Cannot be built adjacent to another Obshchina Unique Improvement.
4th age confirmed? 🤔
 
Guys, geography-based growth bonuses in the last age?

This seems like horrible game design to me. You want to make the most of Russia, you'd have to waste two ages with useless tundra towns, or be locked into always taking Catherine for Russia.

Seems like a modern-era-start-only kind of Civ.
 
Guys, geography-based growth bonuses in the last age?

This seems like horrible game design to me. You want to make the most of Russia, you'd have to waste two ages with useless tundra towns, or be locked into always taking Catherine for Russia.

Seems like a modern-era-start-only kind of Civ.
My guess is that you unlock it by having a city on a tundra tile or 10 tundra tiles in your territory. So, you would most likely choose it in cases where you end up with a lot of tundra somehow - by plan or circumstances. And less by picking civs in a way that need to be finished with Russia.
 
Distance is the key word. It takes 20-30 years for an event to be history; 2020 is current events. The more distance, the more dispassionately it can be evaluated and the more a consensus can be formed (...to an extent). So no, 2020 is not history. In a few more decades, then it will be history.

says who? There is no hard 20-30 year rule in historical academia and how historians distinguish between current events and history is largely subjective. Some may say 20-30 years, Some may say every active participant needs to be dead, some may say yesterday was history. Historians were writting serious historical accounts of 9/11 and the Oklahoma city bombings not even a few years after they occured for example. I wouldn't be surprised if we see similar handling of COVID pandemic in a couple years.

Now I think distance from the event and being able to dispassionately examine a subject are important but most importantly is that distance allows for sources, particularly those hidden by governments and participants, on the subject to unearthed and properly factored into the account... However saying distance is important for quality historical examination is quite different than saying something isn't history until a certain number of years pass.
 
Guys, geography-based growth bonuses in the last age?

This seems like horrible game design to me. You want to make the most of Russia, you'd have to waste two ages with useless tundra towns, or be locked into always taking Catherine for Russia.

Seems like a modern-era-start-only kind of Civ.
While I like Russia's design overall, I definitely agree that I wish Firaxis had left bonuses for terrain biases out of exploration and modern.

The argument that "oh you take this if you have that terrain" is one which I really don't like as it feels like your spawn is dictating your gameplay (even more than it does naturally). I want to play the map, not have the map play me.
 
I wish Firaxis had left bonuses for terrain biases out of exploration and modern.
We have few enough civs with non-river terrain-related bonuses, which I enjoyed, compared to Civ6 that I'm kind of okay with it.
 
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