Kouvb593kdnuewnd
Left Forever
- Joined
- Jul 3, 2012
- Messages
- 4,146
There is alot of things we don't know yet. We don't know if citizens provide resources by merely existing. We don't know how specialist works. We don't know what the aqueduct district does.
These things are pretty important to know how valuable growth is. Large cities want good specialist, infitie amount of them if possible as land would be rare for large cities as everything have to be farmed or used for neighbourhoods.
If the aqueduct reduce the upkeep cost of citizens it will reduce the needs of farms which will allow for a larger populations due to allowing farms to be replaced by neighbourhoods. If it increase the housing capacity you need less neighbourhoods and if it reduce the cost to grow then it don't really have much of an effect other then you reach the cap sooner.
Civ IV system was pretty poor in the long run as it really did nothing to stop snowballing after the early game, it made conquest very profitable.
These things are pretty important to know how valuable growth is. Large cities want good specialist, infitie amount of them if possible as land would be rare for large cities as everything have to be farmed or used for neighbourhoods.
If the aqueduct reduce the upkeep cost of citizens it will reduce the needs of farms which will allow for a larger populations due to allowing farms to be replaced by neighbourhoods. If it increase the housing capacity you need less neighbourhoods and if it reduce the cost to grow then it don't really have much of an effect other then you reach the cap sooner.
Civ IV system was pretty poor in the long run as it really did nothing to stop snowballing after the early game, it made conquest very profitable.