Well a way to tell if the other lands are fighting is by looking for great general activity. I tried scanning the log but it's corrupted from an old version of bug.
Need to reopen that save to get an idea of the details.
As said, war entails construction. Cats are critical not only for lowering cultural defences but also as a form of cheap collateral damage. Nothing like a pack of Suicide Cats to dislodge pesky 'Archers-on-a-Hill' and whatnot.
Seems the best promotion for Suicide Cats are city raid where one can easily live with pumping out 3 exp cats for that role. It's best to earmark a few cats to serve as bombardment, being sure not to suicide them. If Pumping out 5 xp units from a settled GG, save those hammers for the bombardment team as 5 xp doubles their namesake role and you never have to risk them in a fight.
One of the unit filters in bug will actually list units by type segregating bombardment siege from suicide, making accidental deaths less likely. Later on, the bombardment team can be replaced by 5 xp trebs but suicide cats don;t get replaced until canon. Am I the only one that thinks cats should be strength 4 and trebs strength 5, instead of the converse?
Reading the thread, was alarmed at how early philosophy fell (i.e. taoism). That and the lack of GG creation implies two things to me; Lovefest or mass isolation.
Lovefest is always default as it's the worst case scenario always, but I'm kind of amazed at how the team is snagging non trivial wonders left and right.
I checked the start (not too much information) but it's been so long since I played on a generic continents map, I've forgotten just how fragmented they generally are.
Assuming 7 civs, the known continent (which is really quite large) takes out 4, leaving 3. Not a huge stretch to assume then those 3 each have their own love nest. If so, that can explain the phil slingshot (seriously, WTH?) if neither you or Pericles made a bid for oracle. Just mind boggling to think an AI would even pull something that outlandish.
A fragmented world would also explain how all the religions are sewn up. The usual religious nuts (monty and izzy) come to mind and leaving them the barbarians to fight would explain how they could just beeline all the religions.
So not too hard to guess here...
So liq's wager is the known continent + monty + Izzy + other random Religious Kook and/or Psycho Nutjob (like say Charlie

) each on their own fragment. Each is so focused on their personal psychosis that they neglect basic techs like rifling (oh sorry, boffo1 joke).
Liq is a builder not a warmonger but if you are going to go after anyone, pericles is the one. You have already Contained hammy from going east so he can only realistically go north. Also, hammy bowmen are the defensive equiv of prats. Hammy's UU give macemen and prats nightmares even if EVERY EFFING CITY of his was not on a hill

Feudalism and longbows are really a downgrade for him. Stay away, far far away from hammy til you have gunpowder.
Attacking pericles head on is suicide as his front line towns are on hills and with longbows that's just ugly. Not sure if preserve random seed was left on but I advanced a turn from the 325 AD save and pericles adopted vassalage. Don;t see it mentioned in the report so not sure if it actually happened. Who is Pericles planning to attack?
What I did notice tho is that Athens proper is lightly defended and there's an island north of athens to hide a fleet.
Not really feasible with galleys by this point I guess but man that would be a coup to DOW and raze Athens a turn later.
But Liq is merely Builder, nothing to see here.
Both customers are gonna be an ugly dragged out fight meaning now is not the time for an offensive war. Actually at cautious, looks like Pericles might DOW himself tho if his power shifts.
Classical route for techs works well here as the next installment of entertainment entails draft and we gotta see the other half of the world. It's called the 'Classical Route' for a reason, ja?
WTH where the screen shot go haha.
Cheers!
-Liq'd