Stuff below also applies to Gogf:
I'm guessing that SimPerf and RealPerf having to choose the same thing is not what Perfection intended.
That destroys the point of Perfection's construction. You might as well abandon the whole idea of simulations, and just say that if Omega predicts you to pick B, you will pick B (and if not, you won't), making Newcomb's problem moot, as your choice is predetermined by Omega anyway (this already being one of the classic possible answers to the question). (Of course, we don't actually know this, just as we don't know if Omega has a simulation.)Say RealPerf makes a decision to pick box B, and then Omega simulates RealPerf. We now have SimPerf, and since SimPerf is exactly like RealPerf, he will choose box B. So then, Omega goes to RealPerf, and presents him with two boxes. RealPerf also picks box B!
So the causation is RealPerfs initial choice, before the simulation was run.![]()
I'm guessing that SimPerf and RealPerf having to choose the same thing is not what Perfection intended.
Well, OK. But in that case, I'm not sure that Perf's construction answers the problem any better than much simpler answers. I need to think about it more....Sure it does! The entire game would change if the values in the boxes were switched. Or if the values were varied.