Yes, I did that but the last one got eaten, so I tried to arrange this... Now I have a bunch of useless promotions just here to get eaten so the others are fine
Yeah, it is a pain, and I do not really know what is causing it... Sorry
I will add a "test" promotion, but this time will make it totaly invisible and not selectable...
All that will have to be done will be adding new promotions before it.
By the way, I see you changed your avator. Still thinking if I should change Mahala again to use it. It is great and the art style fits better, but I like the current one, too...
Don't think vista is bad! I play the game on vista. The one time my own mod crashed on Vista but not XP was because it ran into an undefined situation. XP ignored it, Vista didn't. It was my own sloppy programming that caused it.
I did look for OOS logs, but I couldn't find any.
I think there are some OOS bug caused by different OS on different machines - that is the only reason I mentioned it. My coding caused some vista problems, too, but as you said, that was my fault, xp just overlooked it.
I agree, I like vista (I know, it is blasphemy
). It has certian annoyances, but is a good system.
Kael posted a guide to OOS bug hunting a while ago, you can read it
here
I did not really try to fix OOS yet, it is just me at the team, and I do not have time unfortunatelly. Coduing is not my storong side, either. But I will try to fix what I can.
I did manage to compile it... I had copied over the base dll files and then yours on top of it, but that wasn't enough. Anyway, now I can tinker around with the code a bit.
Nopt enough? Strange... And I am glad you can look at the code, I am sure you will find some bugs I intorduced. C++ is still hard for me...
The prospector's 'Find Resources' button never seems to light-up and enable for me. I am inside my own borders. I've tried it on various developed and undeveloped tiles. Is there some trick or something that needs to happen before I can use this ability?
That's reason, why I asked, where is reqBreed (similar to Find Resources but another guild)
=> you must cast it on hill outside city, and there mustn't be any resource one plot up, down, left and right
I agree, the requirements are quite cryptic.
So, for both, you need to be outside city and inside your borders. Then, you need to be on the right terrain. For prospecting it is any kind of hills, for breeding grass, plains or wetland I think. I need to enabkle iyt on any farm, so that illians can use it, too.
The last requirement which was introduced to disable bonus on every tile, as arcticnightwolf said there mustn't be any resource one plot up, down, left and right. Water resources do not count, so it might be a bit easier to do the search at the sea side. Also, even invisible resources count (i.e. patrian artifacts).