Enrico Swagolo
Deity
- Joined
- Jun 10, 2013
- Messages
- 2,387
Funak, I agree, if WHussars remain, I'd like to see them get a CS buff and an extra promotion, to bring them more on par with other (mounted) UUs. If we keep the UB as a replacement for stables (I agree with ElliotS, if it were available earlier it'd compensate at least a little bit for it being so specific), it certainly needs to be buffed and granting a promotion would be a start. I also like your idea of reworking the UA so that while it's easier for Poland to get social policies, they shouldn't be free. I'd like, though, to make this part of the UA a bit less strong and compensate that by adding an UA element that is more fun and more in line with Poland's military-diplomatic prowess at the time.
Enrico, agree to disagree on the knight vs. lancer replacement, but I agree that if the WHussars stay, the withdraw promotion ought to be reworked so that it won't be a disadvantage in certain situations like Pandasnail pointed out. I'm not sure about the propose UA change, I think it would require quite a bit of AI work to make use of it effectively?
Elliot, I think starting with ZoC ignore would make them too strong, I've played a lot as France and the musketeers are phenomenal in large part due to that.
I think withdraw promotion should always deal more damage, no matter if they retreat or not. And yeah, Winged Hussars do not belong in medieval historically and wouldn't even make sense in medieval gameplay wise as there's already 3 Civ unique knights and IIRC no lancers that aren't long since CS only.
My UA wouldn't really require any AI work I think, it can be made to also remove maintenance from invested buildings so even if AI is working on one when UA kicks in, they still gain more. That'd be a tiny bit bally, but nowhere near as much as China so I guess that'd be okay.
Also, what do you mean by "if WHussars remain"? They're the unit most associated with Poland and they also did the biggest cavalry charge in history. In addition, they're also the unit which doesn't require any bonus work on art, model, civilopedia text, etc because it is already in civ. Replacing them would be a pointless waste of time.
Anyway, if you guys consider other UBs, do remember they cannot duplicate. Still, it's pointless imho. What's the point of making another building (which'd require more art, more work/research on civilopedia) when there's no other unique stable? If Ducal Stables are bad just put more yields/features on them, allowing them to be built anywhere just like Tabyas can be despite being Stoneworks. A new building would be a lot of work for no gain.
I agree that ZoC ignoring is boring, Musketeers from the same era get the same benefit. Also, it discourages going Autocracy (horse and melee line gets the no-ZoC promo anyway) which seems like a bad idea on a civ that's meant to be versatile.