Bordukov
Chieftain
- Joined
- Sep 5, 2019
- Messages
- 22
Nazca
I think the bonuses are too high.
Quite often, the map generates Hills on the plains.
As a result, if there are 4-5 hills on the plains in the visibility of the city , it will be a boost of 15 food and 15 faith...it's too much.
I suggest that we leave only faith and only for the plains.
Plans = +1 faith
('BUILDING_NAZCA', 'TERRAIN_PLAINS', 'YIELD_FOOD', 2),
('BUILDING_NAZCA', 'TERRAIN_PLAINS', 'YIELD_FAITH', 1),
('BUILDING_NAZCA', 'TERRAIN_HILL', 'YIELD_FOOD', 1),
('BUILDING_NAZCA', 'TERRAIN_HILL', 'YIELD_FAITH', 2);
I think the bonuses are too high.
Quite often, the map generates Hills on the plains.
As a result, if there are 4-5 hills on the plains in the visibility of the city , it will be a boost of 15 food and 15 faith...it's too much.
I suggest that we leave only faith and only for the plains.
Plans = +1 faith
GSciP to it and very late
tech and
tourism boost. That's a wonder, so 1
to plains looks bland and is not even quarter of what Stonehenge offers to you only one tech later (1
, 50 instant
per plains and 2
pop for this) when combined, but it would need some other small thing added instead imo.
and 
Military wonders (Alhambra, Statue of Zeus...): +1 to the strength of the city, or Points of generals / admirals where it is located for each open Institute of Honor...
and only 3 (with questionable Alamo suggested by Infixo) from outside Europe. Waiting for some suggestions.