1) Move around new resources; make all resources spread more realistically )for example, coffee starting in Ethiopia and spreading outwards)
I remember me and some other people made a huge list on this.
2) Change capitals (India, China)
Been waiting for this for a long thime
3) Dynamic climate- Saharan desertification, Medieval warm period aiding Viking colonization, the Little Ice Age, and revision of global warming.
I dont like this, mainly because i dont really see a point especially to the Saharan Desertification. All this will do is encourage the Egyptians, Pheonicians and Ethiopians to settle in unhistorical area. Even though the Sahara used to be fertile no important civ settled and no cities survive
4) Add city spawns, Timurid and Seljuk barbs
I like this but I had a suggestion. You know the suggestion I had for Poland (for DOC). Can u apply the same thing here. The Seljuks and the Timurids can be a "minor barbarian civ". They would spawn and just like a normal barbarians but with the following features:
1) Will have their own flag and Unique Horse Archer type unit (because horse archers are too weak but knights and Camel Archers dont look right for a Turkic Invasion).
2) Instead of normal Barbarians they will be a lot less likely to destroy cities and rather keep them.
3) Will not be allowed to build settlers; I would let them research but that depends on you.
4) Most importantly if the Seljuks die, the Timurids will spawn in Samarkand with the different flag and color (the one u will import from SOI) just like the Ghorids and Delhi Sultanate in SOI.
5) Another benefit of this is that if u add the them u will still be able to spawn the Mongol conquerors event which wouldn't work out with normal barbarians.
6) Lastly, if u have Seljuk Barbs u can edit them as u please; something that u cant do with normal barbs. I mean Rhye could have made the Celts Barbs but it was more benificial not to; i think in many ways the Turkic dynasties (Seljuks, Timurids) are very similar to the Celts in that respect
*Also if u think it is appropriate, u can give them the right to conduct diplomacy after a certain number of turns. This is especially for the Timurids who u can drag on right to the modern age with different dynamic names and making them likely to vassalize to Russia after 1800 ad.
It can go like this
-Timurids
-Khanate of Bukhara (after the Safavid spawn)
-Russian Turkestan (Russian Vassal)
-Turkestan A.S.S.R or Uzbek S.S.R (Communist Russian Vassal)
-Central Asian Republic (Modern Age, when free)
5) Historical natural disasters
Sounds good, I have some ideas. Remind me when u are about to start this.
And unrelated to the map:
6) Revise the dynamic names extensively, using Edead's excellent system for changing names, leaderheads, and even flags/ colors in SoI__________________
Does SOI have a system of renaming civs after a certain date so we can change Arabs, Chinese, Indian and Persian names according to historical dynasties of the time period. If not u should import that from RFCE.