Yes, The Turk is correct. 1066 in the python, which will probably be 1060 or 1070 ingame.
And this is all very interesting btw.
Thank You, as long as you remember to credit me, I'd be happy to help you implement it and test it

Yes, The Turk is correct. 1066 in the python, which will probably be 1060 or 1070 ingame.
And this is all very interesting btw.
My bad.Yes, The Turk is correct. 1066 in the python, which will probably be 1060 or 1070 ingame.
As for Lyon, I prefer creating Metz. But perhaps I'll try out Lyon next time...
Rouen can be placed where Cherbourg is, and nien, Rouen was an important city, its either that or Caen, which would be one tile west of Cherbourg. Bourdeux, was only taken in the 100 years war, and as one of France's most important city I do not think taking it away from them would be a good idea, thats why one of those Northern French cities, which they build anyway, would be good to give to the English before inevitably being taken by the French.
Well, if you could enlarge eastern europe, and make it proportionate to western europe, it would be great. I know it must be terribly hard, but it would make your mod so awesome.
When I play a civ around the area i normally do enlarge it, but that usually means placing some land tiles around St Petersburg area, Constantinople (Romania and Bulgaria) and in Croatia. However, I've always felt that's not really enough (comparing to Western Europe). And speaking of map changes, J Pride's proposal for France seems to hit the spot.
Great work on the Safavids! Can't wait to try them!