Quick Answers / 'Newbie' Questions

Forgive me if this has been answered elsewhere, but the forum is HUGE and can get overwhelming when searching for a specific answer. My question...

Are increases in strength, health, etc compounded when multiple promotions are made?

Example: City Raider III, does the unit get the 20% upgrade from CRI, plus the 25% upgrade for CRII and the 30% upgrade for CRIII when attacking a city or does the unit only get the 30% increase when attacking a city. Say a unit with base strength of 10 has CRIII. Is it attacking a city at (10+2.0+2.5+3.0 = 17.5 strength) OR (10+3.0 = 13 strength)

Thanks in advance!
 
CR promos are cumulative. As in 20+25+30...
The effects are done of the defender where the unit loses strength.
Only strength promo line affects the attacker when it comes to your own promos.
 
Forgive me if this has been answered elsewhere, but the forum is HUGE and can get overwhelming when searching for a specific answer. My question...

Are increases in strength, health, etc compounded when multiple promotions are made?

Example: City Raider III, does the unit get the 20% upgrade from CRI, plus the 25% upgrade for CRII and the 30% upgrade for CRIII when attacking a city or does the unit only get the 30% increase when attacking a city. Say a unit with base strength of 10 has CRIII. Is it attacking a city at (10+2.0+2.5+3.0 = 17.5 strength) OR (10+3.0 = 13 strength)

Thanks in advance!

Cumulative (0.2+0.25+0.3) not compounded (1.2*1.25*1.3). Additionally, City Raider is subtracted from the defender.

Example:
City Raider 3 Sword has a +75%.
City Garrison 1 Archer has +20% (ignoring all other bonuses)

So the combat odds radio would be 6 / [3*(20%-75%)] = 4.44
 
Guys, would anyone here kknow how to delete old Alt S sign on your map? One can create signs using Alt S or F11, selecting sign. F11 also allows ro delete, which works on F11 signs but not on Alt S signs, sadly :confused:
 
To delete an Alt-S sign, just press Alt-S and then click on the sign. It will go away.
 
I did that :( But it did nothing, even though I was expecting empty box for new message, which I would leave blank. No box appeared. Neither did right click work with Alt S.
 
Go into strategy layer and there is a delete feature(You have to be zoomed far out).
 
I did that :( But it did nothing, even though I was expecting empty box for new message, which I would leave blank. No box appeared. Neither did right click work with Alt S.

After you press Alt-S: If you click on a tile with no sign, you get the empty box. If you click on a tile (not the sign itself) with a sign on it, the sign goes away. In vanilla, you are still in sign mode and press Alt-S again to exit. In BTS, you exit immediately after removing the sign or closing the box. If you put the sign there in strategy layer, you probably need to remove it in that mode as per Historybuff's post.
 
I hope this is the right place to ask this question.

I was wondering where to begin with Civ IV. Should I start with Vanilla and then move through the expansions chronologically? or should I just play the Beyond the Sword from the get-go?

Also I was lead to believe Colonization was an expansion pack, but that seems to have its own section on this site, so Im guessing that its seen as a different game altogether.

Some background: I have been lead to believe that I would enjoy Civ due to the fact that I love most of the Total War series as well as the CnC RTS games. I just played Civ 3 for 8 hous and didnt enjoy it at all so I thought I'd try Civ IV instead.
 
@muditk: I didn't like Civ3 either but I became a diehard civ4 fan, although it would be helpful to know what you didn't like about civ3 to really advise you on that matter. The Total War series falls more in the tactical wargame genre IMO, while civ4 is definitely more about strategy and much less about tactics.

As for what to begin with, I'd advise starting with BtS right away. It's so much better than vanilla or Warlords. Later on you can also browse the mods section on this forum, there are some excellent ones :)

Yes, Colonization is more of a standalone game.
 
I hope this is the right place to ask this question.

I was wondering where to begin with Civ IV. Should I start with Vanilla and then move through the expansions chronologically? or should I just play the Beyond the Sword from the get-go?

Also I was lead to believe Colonization was an expansion pack, but that seems to have its own section on this site, so Im guessing that its seen as a different game altogether.

Some background: I have been lead to believe that I would enjoy Civ due to the fact that I love most of the Total War series as well as the CnC RTS games. I just played Civ 3 for 8 hous and didnt enjoy it at all so I thought I'd try Civ IV instead.

About 2/3 of CivIV is the same as CivIII. Since you "didn't enjoy it [CivIII] at all" then the most you could enjoy CivIV is 33% more. Colonization is a stand alone game and not like Civ.
 
There are many people who didn't like Civ III but love Civ IV. It simply does not follow. Some of the key differences which might induce someone to like IV but not III include:

1) there are far fewer cities in CivIV
2) diplomacy is far better
3) the AI is better
4) the corruption model is completely different

There are those who prefer Civ III because of 1). They like having empires with hundreds of cities. There are those who hate Civ III because of 4). There are even people who like Civ V :eek:

It's all a matter of taste.
 
I hate CivIII because of 4).

Personally, CivIII represents a big handcuff to me. So many limitations. You can't tech faster than 4 turns tech. You can't do anything to rush a wonder. Corruption. There were others but I can't recall them. Once I started my first Civ4 game, I felt complete freedom. Maintenance was a drop of a problem compared what CivIII had as problems.
 
I played hundreds of hours of Civ III (like I and II before that). Loved all of them. It actually took a long time before moved completely to Civ IV because I preferred the graphics and UI of Civ III. BUG helped a lot to correct that.
 
Does playing "Random Personalities" ever roll IND/PHI, or does it always give leader combos that actually exist in the game?
 
I hate CivIII because of 4).

Personally, CivIII represents a big handcuff to me. So many limitations. You can't tech faster than 4 turns tech. You can't do anything to rush a wonder. Corruption. There were others but I can't recall them. Once I started my first Civ4 game, I felt complete freedom. Maintenance was a drop of a problem compared what CivIII had as problems.
Same here. I felt like the Failaxis developers decided that I couldn't have an empire larger than a certain size. That might not have been so bad if the AI was willing to leave me alone when I got to that size. They just sorta decided that certain things in Civ II were OP, and took a sledge-hammer approach to fixing them. I eventually went back to Civ II. (I liked the Civ II graphics better than the Civ III graphics. :p )
 
Does playing "Random Personalities" ever roll IND/PHI, or does it always give leader combos that actually exist in the game?
Random Personalities do not have anything to do with traits. Traits are immuable to leader.
I think Personalities includes things like how likely they are to go to war, how much a different religion matters to them, whether they DoW at Pleased, and that sort of thing.
 
Does playing "Random Personalities" ever roll IND/PHI, or does it always give leader combos that actually exist in the game?
Random personalities gives leaders who are currently in the game. All it means is that when you meet Mansa, he might have the personalty of Izzy or Monty or whoever. He will continue to be Spi/Fin with Skirms as his UU.
 
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