Sweet sister, sweet Joan. Oh, how glad I am my blessed sibling is not named Shaka, Xerxes, or Otto. This was a fairly weak turn, but no disasters. I played the 15, we are now to 1500 and ready for 10 turn turns.
Here is what I did besides hit the space bar.
Rebelliousness: On continuation I aborted the settler production for spears. We have wandering barbs. If I let them produce settlers, I would double the number of open cities. I also changed a green dot to purple. I wanted the site above the white dot, on a river, between a game and a cattle, with hills in city radius. So sue me 8-0.
Barbs/exploration. I keep our warriors wandering, and take out a few barbs, a couple of barb encampments, and two villages, both of whom produce angry warriors. Near Paris I can see across the water to America, where I meet a rather rude and backwards chap known by the appellation Lincoln. Despite him being uncouth, I introduce him to our sweet sister. Speaking of uncouth, in 1600 BC Barbs attack our 3 cities at once, and our trusty spearmen beat them back
.
Cities: I founded Athos as a symbol of brotherly love nearest our dear Joan, on the purple dot ssw of Rome. I snuck a second settler into Romes queue, which is on its way to the converted green dot with a spear to found Philo (my latin is so thin as to be transparent, so please correct any mistakes in my city namesPhilios would be Greek, right? And Philo latin? I think Athos is ok). Antium and Veii will produce settlers in 1 and 4 turns, respectively to return to the master city founding plan and finish out the purples.
Weediness: A worker is busily building a mine on a grassy shield outside Veii, which would be a great thing to do, except Veii is not connected to our road net yet, so one of its citizens has to be an entertainer, because I just got myst, and no roads=no gems. Oops.
Odd but not weed: The worker linking up Rome and Antium is taking the long route, but Iron is now on it.
Dear Sister: Sweet Joan. I cut our research to zero to be able to afford sending her gifts in exchange for Mysticism. There is no nobler place for Roman money than with sweet Joan. Our research is at zero and the pact cuts us to +6gpt, but Joan now has a little pocket money, and that is what is important, right? We are on a tech par with France and America. For her birthday, we gifted Joan with 5 gold. I did not wish to give her a map, as she is still young and impetuous, and a little knowledge is a dangerous thing. We need to secure our furs and good city sites in trust for the dear one so that she will not do something rash in her youth.
Warning Will Robinson: There are still wandering Barbs east of Rome.
Have fun,
--Cy
Jaffa <<<<<UP
Charis<<on deck
Smegged
Jester (cough, dont forget summoning team, cough)
Carbon (??)
Zed
Sirian