Hi and congrats for the great mod!
I have a bug to report, observed on v1.02 - as playing with Japan, I received a free spy with the first Geisha House built. The spy was acting normaly for a few turns and then his icon and action buttons dissapeared, or when selected it displayed the stats of another of my units. This didnt fix with loading earlier save, and even continued in another games - spies became unusable.
Welcome! And i hope you enjoy playing it
I never looked out for what you noticed, i see what i can do about it.
The HUD becomes a little freakish if you reload the python module while playing, but you said that reloading didn't fix it either
So here's what I suggest for texting and coding: "Own at least two cities in each of Burma, Vietnam, Thailand/Cambodia and the Malay Peninsula and be the only civ to have cities in these areas in 1370." I think that could serve as an unambiguous goal for the Thai.
I'm no fan of those extensive, enormous UHV texts that give you a spoon-fed command what to do. imho Sometimes the UHV should be declared in a way that the player has to use his/her own head to find out what to do exactly, as long as it's not a Sphinx style riddle
I think that they never conquered Burma,Vietnam or Cambodia.
They never had tried or considered to conquer Burma or Vietnam.
Burma tried to conquer Thailand and Laos(Bayinnaung).
They captured and destroyed Angkor,but didn't conquered Cambodia.
They never tried to conquer or considered Vietnam.
So:"Conquer all of mainland South East Asia" seems a little unhistorical.
Siam ingame stand for all the Tai Kingdoms that emerged since 1238 (besides Sukhothai, also Ayuthaya, Lanna, and the Siamese Empire (Rattanakosin) to come. The Lao are also Tai, so you even could include Lan Xang to that list). All of them liked to conquere stuff, so i don't see a reason to not demand from the player to conquer a little more for the ahistorical part, as 2phunkey4u already said.
I just love that moment at the end of every game when you lean back and realize that you did way better than the civ did in history
Just for the record: Nanzhao conquered the Pyu city states before the Burma spawn, and they tried to attack Hanoi several times, according to the German Wiki, but never came close enough.
I prefer the English Wiki over the German for research, because the first usually is more detailled, but the Nanzhao article is a decent counterexample.
is 1.0.2.1 a "patch" or a new download? Should I throw out the old folder and use this one instead, or copy the patch into the RFCA folder?
The patch for 1.0.2 had some art glitches, so i uploaded a fix that has every art file necessary.
Technically, it's a Stand Alone patch
Just using the patch to play should work.
When loading a game that i started after patching, i get an error that tells me there is a memory allocation problem and the game is closing.
That's an issue i face recently, and i don't know what to do about it
. I can't even recall when it happened the first time...