I came back to this mod (one of my favorites) and found that the svn had most of the corrections from the previous page i had written about that were broken (missing tech quotes, etc)
As Darklor and Titoudeff noted above, there are civilopedia errors and the soundtrack doesn't work in game. Does anyone know how to fix this? I'm digging through the audio XML files.
I played as the Han and I understand that their UP is meant to overcome a strong Qin AI, but they start with so few units that it doesn't really make sense. And since the Han have huge problems inheriting a large empire from the Qin, and conquering the south, they're left lagging with maybe a tech or three before the first UHV is counted.
To counter that, would it be more appropriate for their UP to become: All First Empires Era techs are 40% cheaper? Then again, I don't know who would update that. Also, shouldn't the Sui spawn during the 3000BC scenario? Or is there an unknown prerequisite? My suggestion would have them spawn (and maybe make them a playable civ) but the MoH mechanic might make that tricky yet interesting.
Edit:
The Tang need the Han's original UP, especially for the AI during the 500AD scenario. Their current one is way too weak to tackle the Sui.
Also, the Grand Canal wonder should probably require canal systems+engineering+water power instead of public works+agricultural tools so it can be built closer to its real build date.
Eastern Jin and Sui civ suggestions
The reasons for suggesting Sui and Jin dynasties as playable:
Good representation of Northern and Southern Dynasties period.
The current Sui situation (not triggering MoH collapse in ten turns) should be applied to Jin so neither automatically collapse because of the other, but the Tang should trigger it (with proposed Sui UP, the Tang should overcome them easier).
The Han tend to collapse easily (and need their own UP change) and the Jin represent a challenge to human player.
The Jin could help settle parts of southern china that they historically controlled.
It would be a fun challenge to play as both
