Lachlan
Great Builder of Civs !
I will try it... Thanks for people who want this...
I missed the DLC civs too so i took the map and placed Babylonia, Spain, Inca and Mongolia in.
Also i changed those weird colors to normal.
This left me a bit restless so i gave it some minutes. The problem seems to be that the new civs are in a team with city states altho I cannot see a reason for that. I deleted Hanoi, Belgrade and Warsaw (seemed to be the least important, also there was alrdy a lot of competition in europe) and ran the game. Declaring war on Isabella now didnt declare war on Rio so i guess Lachlan is right.
Changed barbarians to raging so that civs with a lot of place are slowed down. also it simulates small civs that have to be fought with.
Isabella is still labled team 31 but well... i dont bother if there are no other problems
Heres the new version
I had a go at making a version as well, starting from the version in the OP And then I came to post and noticed there are more earth maps/scenarios around than I thought, hm. Anyway:
The players:
- I kept the old world civs, removed those in the new.
- The Ottomans became the Turks, capital Suyab (in central Asia).
- Added Vikings and Carthaginians, by molnutz; edited. Used Housecarl graphics as converted by Deliverator.
- New traits for Germans, Greeks, Songhai, Turks, Mongols. Boost for England and Arabia.
- American city states: Onondaga, Sioux Falls, Tenochtitlan, Chichen Itza, Quito, Cuzco.
- Other city states: Lisbon, Jeruzalem, Oyo, Axum, Great Zimbabwe, Lhasa, Hanoi, Seoul, Jakarta, Waikato.
The terrain:
- Jungle -1 food. Added more marshes.
- Removing marshes and jungle requires biology. But you can build plantations and mines in them without clearing.
- Wheat is now called the more generic "cereals". Added more around the map.
- Old Faithful became Geysir, Grand Mesa now Table Mountain (to spread them out more). Added Krakatoa.
The small changes: Fixed colors, added continents (should have read this topic better before!), fixed some rivers, removed pearls from Europe etc.
I'll need a better name and then I'll move it to scarios maybe, after the patch. I'm thinking of reducing minimum city distance to 2 again for this map if I can get the old settling behaviour back. I want closer spacing for Europe, wide spacing for the steppes.
Enjoy!
The two civs that are labelled "random" are actually just Carthage (the first) and the Norse (second "random" civ), should have mentioned that in my post; they do work fine if you select them. As far as I know there is know way to fix the labelling, or rather: it will have to come from Firaxis So you don't have to download something else to include them.
I don't plan to include this map in my mod, but I did make it fully compatible. In fact I changed the Cothon to have both my and the original harbor stats, so it doesn't feel out of place in either vanilla or my mod.
And by the way, it was your post in my topic that made me come out and make this I'm a fan of earth maps myself!
This left me a bit restless so i gave it some minutes. The problem seems to be that the new civs are in a team with city states altho I cannot see a reason for that. I deleted Hanoi, Belgrade and Warsaw (seemed to be the least important, also there was alrdy a lot of competition in europe) and ran the game. Declaring war on Isabella now didnt declare war on Rio so i guess Lachlan is right.
Changed barbarians to raging so that civs with a lot of place are slowed down. also it simulates small civs that have to be fought with.
Isabella is still labled team 31 but well... i dont bother if there are no other problems
Heres the new version
The two civs that are labelled "random" are actually just Carthage (the first) and the Norse (second "random" civ), should have mentioned that in my post; they do work fine if you select them. As far as I know there is know way to fix the labelling, or rather: it will have to come from Firaxis So you don't have to download something else to include them.
I don't plan to include this map in my mod, but I did make it fully compatible. In fact I changed the Cothon to have both my and the original harbor stats, so it doesn't feel out of place in either vanilla or my mod.
And by the way, it was your post in my topic that made me come out and make this I'm a fan of earth maps myself!
Done!: http://forums.civfanatics.com/showthread.php?t=414481... i propose you create a new thread with your file to download... It functions perfectly...
So, anyone bumped into this yet?
i also had the rio problem and warsaw problem, i've never really cared about it because of the civs i prefer to play, but in my latest homade little map i added a ton of city states in asia and africa to try to balance siam and china a bit, but now i'm stuck on a new problem:
my prayers have been answered and i got Korea to help with a bit of diversion in asia, but i cant add it! it seems to have something to do with what mentioned earlier regarding map size and amount of players allowed, problem being 22 civs is just max for me, no deleting of city states will change it. anyone know how to work around it?