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RifE 1.20 Bug Thread

Discussion in 'Rise from Erebus Modmod' started by Valkrionn, Jun 29, 2009.

  1. WarKirby

    WarKirby Arty person

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    No, on two counts.

    Herne's art is already in use for the Centaur Guard in FF. We have no Herne unit.

    But, perhaps more importantly, Herne is not an early hero. He requires Armoured Cavaltry, and has 11 :strength: and Blitz as a starting promotion. He's a mid/late hero
     
  2. [to_xp]Gekko

    [to_xp]Gekko QCT junkie

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    d'oh! I hate it when changes I like in FFH don't make it into FF :D
     
  3. Valkrionn

    Valkrionn The Hamster King

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    I may end up bringing him in, if a bit weaker... IIRC, Kael made him to preserve the Centaur 'chariot' art that was made when War Chariots and their UUs were removed.

    Edit: Although, Herne IS a Minor Leader for them atm.
     
  4. Grimz101

    Grimz101 King

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    Edit: Wrong Modmod
     
  5. not-prime

    not-prime Chieftain

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    I picked the Spiritual trait while playing as Hephaestus yet didn't get it.

    Edit: Can't gain any traits.
     
  6. Valkrionn

    Valkrionn The Hamster King

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    Damn, thought I had that working. Will take another look at them... For now, probably a good idea to avoid minor leaders.

    I'm assuming the event itself is working, just not allowing you to gain the trait?
     
  7. not-prime

    not-prime Chieftain

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    Yep. Loving the new Jotnar btw :).
     
  8. Valkrionn

    Valkrionn The Hamster King

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    Looks like I have a fix... Try this out and let me know if it enables minor leaders to gain traits. Just extract in the FFPlus directory, it contains all necessary folder structure.

    I had thought I changed trait gain to the new setup, forced by 3.19... Turns out I had. Had a very minor typo, on every last line however. :lol: An unclosed parenthesis at the end of the line.

    Rather than this:

    Code:
    pPlayer.setHasTrait(gc.getInfoTypeForString('TRAIT_TREACHEROUS'),True))
    I needed this:

    Code:
    pPlayer.setHasTrait(gc.getInfoTypeForString('TRAIT_TREACHEROUS'),True)
    Glad to hear you like the Jotnar. :goodjob:
     
  9. not-prime

    not-prime Chieftain

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    Works perfectly, thanks.
     
  10. Valkrionn

    Valkrionn The Hamster King

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    Glad it was an easy fix then... I'll attach it to the first post of the download thread.
     
  11. Darksaber1

    Darksaber1 Secret Emperor

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    All of the Jotnar Exept Hepheastus are TEXT_KEY_LEADER_[Leader Name] (e.g. TEXT_KEY_LEADER_UXOL)

    Their is NO documentation about Thralls. The closists it comes is saying what Thrall Cultist does.

    I know their was sometihng else, I just can't remeber what.
     
  12. Valkrionn

    Valkrionn The Hamster King

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    The leader text is an oversight... Xienwolf changed the textkeys to TXT_KEY_LEADER_UXOL from TXT_KEY_LEADER_J03 and so on. I forgot to update the text file to match.

    Documentation is coming... Atm, I don't know much either honestly. :lol:
     
  13. not-prime

    not-prime Chieftain

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    Was the thing you couldn't remember the fact that you can move your citizen stack of doom between cities and get the production bonus for each and every one until the beginning of your next turn?
     
  14. Valkrionn

    Valkrionn The Hamster King

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    New quickfix is up, again containing all folder structure... Fixes the leader text.

    Gonna let it build a bit, before I make a patch. :lol: Two files is not quite large enough to warrant an installer yet.
     
  15. Darksaber1

    Darksaber1 Secret Emperor

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    No, don't think so, but good point.
     
  16. Valkrionn

    Valkrionn The Hamster King

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    Missed that one... How so? The bonus only applies to the city the unit is actually in at the end of the turn, does it not? At least, that's how the promotion is set up...

    The promotion on the UNIT may stay if you start movement in a city, and end somewhere else, but if Xienwolf designed the citybonus tag the way I think he did, only cities in range at the end of the turn will be affected. Seeing as it has a range of 1, only cities with units actually IN them should gain a bonus.
     
  17. not-prime

    not-prime Chieftain

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    Yeah I made a mistake, it's only the overflow from previous construction which stays.
     
  18. Valkrionn

    Valkrionn The Hamster King

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    That's good, had me worried there. :lol:
     
  19. Randomness

    Randomness ...

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    On start-up, with and without the quickfix, I get an error pretaining to Bonus info.
    Spoiler :
    File: xml\Terrain/CIV4BonusInfo.xml
    Reason: Element content is invailid according to the DTD/Schema.
    Expecting: {x-schema:CIV4TerrainSchema.xml}TechObsolete.

    Line:17,18
    Source: <VieldChanges>


    My version of FF works fine, and I haven't touched these files. Has anyone else had this problem.

    P.S I have not yet tried redownloading file incase mine was corupt. Trying that now...
     
  20. Valkrionn

    Valkrionn The Hamster King

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    Ugh. Thought I fixed that one... Anyone else getting it?
     

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