Map:
claim those 3 other territories on the continent of Aborinthia peacefully.
Name: The Maritime state of Valeria
Territory: The islands to the E of the middle continent(now called Aborinthia)
Techpath: Conventional
Industry: 20 Industry
Money: $40
Units: None
Unique Units: None
Bio: Valeria was the great power that started the world war, and has ceased to exist. Now, years later, survivors of the war have decided to resurrect Valeria. Present-day Valeria is small and weak, lacking enough food to feed all it's citizens or such luxuries as plumbing on it's backwards islands. Despite it's weakness, Valeria's ruling class, the Hanz family, possesses great cunning and covets the power of old Valeria.
Valeria is a land of contrasts. Despite having great untapped oil and other natural resources, the land and sea is poor for food gathering.
The highest rung of the Valerian social ladder is the Hanz family, which you can either be born into or inducted into if you do great enough things for Valeria. The Hanz family can basically do whatever they please in Valeria, but they are subject to the family leaders, known only by the pseudonym "Vetriteii Hanz".
The citizens of Valeria exist on national fervor and...survival tactics of questionable morality. According to official sources, they really don't get enough to eat, yet survive and some even thrive despite even food distribution.
The lowest rung of Valerian society are the Carkers. These poor souls are merely unfortunate enough to not have been born into the citizen class, or having proved loyalty enough to Valeria to ascend to the Citizen class. Carkers aren't even counted or tracked in national censi or surveys(ever), have no access to technology, and are used as menial labor by the Valerians. Rumors that the Carkers are the reason that the Hanz family and the Citizen class have not starved to death are patently false.
Population: 36,862.
Capital City: Estation, Hanz island. Population: 4000(citizens) ????(unrecorded). government: Monarchy. Food Supply: 1.2 meals per day per citizen. Electricity: 0 KwH
Technology: The Hanz family places great faith in the methods and buried secrets of old Valeria, and believe the simplest approach is the best. Thus, stick with what you know, the basics.
Goals: acquire enough food to feed the empire, and electricity to use. Develop our oil reserves. Reforge old Valeria.
Alliance: leader of the Imperial Powers. 1 member.
Outstanding Loans: League of nations, $100 15% interest. No longer relevant
Spending: $30 to Tech as outlined, $10 to new industry, resulting in 2 new factories.
Industry spending: 15 factories generate money, build 5 Infantry.