1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Role Play Challenge, The Next Generation: Sid Meier, The Civilized Tyrant

Discussion in 'Civ4 - Strategy & Tips' started by madscientist, Apr 26, 2010.

  1. CivEikka

    CivEikka Warlord

    Joined:
    May 18, 2008
    Messages:
    237
    Location:
    Finland
    The game is getting tougher. Nice segment mad!

    Cant wait for seeing the how many units have been killed and produced stats. :D
     
  2. Kid R

    Kid R Emperor

    Joined:
    Jan 26, 2009
    Messages:
    1,487
    Epic! Great to see Z & J continue to put up a good fight too - really showing why they're the strongest AIs.
     
  3. Lone Wolf

    Lone Wolf Deity

    Joined:
    Dec 4, 2006
    Messages:
    9,908
    Nice to see one AI not rolling over immediately. But even with the enemy having nukes, the Civfanatic production is way too strong.
     
  4. Kikka

    Kikka Chieftain

    Joined:
    Jul 13, 2009
    Messages:
    46
    Location:
    Norway
    Build an even larger armada. Use espionage to scout out where to hit first. Take out the uranium with spies, stelth or cruisemissil if not by nukes. Hit sites and cities and take them out in one turn.
     
  5. Kev

    Kev Hired Goon

    Joined:
    Feb 23, 2001
    Messages:
    1,895
    Location:
    Ringwood, NJ USA
    Great to see some challenge is still left - it makes what will surely be an eventual win at least a bit tastier.

    I'm of a mind to strike again at Justinian ASAP. He likely used up a bunch of his nuclear arsenal, and I'd hate to see him rebuild. Spies as scouts to see what he has left and to choose a proper place to hit. Split your forces where you can to minimize hits from nukes and try not to leave too many forces in captured cities that might be targets for nuclear counter-attacks.

    Could send in some spies as you build up to disrupt nuke building and pillage resources. How are your espionage points split at present?
     
  6. madscientist

    madscientist RPC Supergenius

    Joined:
    Oct 6, 2006
    Messages:
    6,954
    Location:
    New York City
    Spli between Shaka, Zara, Wang, Justinian. I have plenty of eps, just hate micromanaging espionge in the late game but probably a necesary evil. I guess subs with spies are the way to go, I have 10 turns to kill at least.
     
  7. r_rolo1

    r_rolo1 King of myself

    Joined:
    May 19, 2006
    Messages:
    13,818
    Location:
    Lisbon, Portugal
    Sabotage or bomb Bizantine uranium. Proceed with business as usual :p That and gunships + paratroopers + missiles/aerial bombing , since you don't want to use nukes yourself .... Justinian will not know what hitted him :p

    BTW have you already done SDI, for heavens sake ? :faint:

    P.S I'm flattered for being viceroy of the civfanatics ( I have FP in my city after all :D ) :lol:

    P.S II You should really consider to take the ottomans out of the play before making any real effort against Justinian, due to the way vassals inflate the master perception of their true power. You can also take that time to send some token outdated ships to absorb the remaining tac nukes before you make the move. Oh and be sure that justinian is not running US: you definitely don't want them to rush buy tacs, right? :D
     
  8. madscientist

    madscientist RPC Supergenius

    Joined:
    Oct 6, 2006
    Messages:
    6,954
    Location:
    New York City
    YEs SDI has been completed and I expect I have averted alot of ICBMs. TActical nukes are more difficult to defend though.

    I was really tempted to hold your name for an isolated island (LHC :lol:) but went according to posts and you posted in the original Khan RPC.
     
  9. r_rolo1

    r_rolo1 King of myself

    Joined:
    May 19, 2006
    Messages:
    13,818
    Location:
    Lisbon, Portugal
    Ok, since I seen a almost unbroken string of tac nukes hitting you, I considered the possibility of you , in the middle of managing a bloated empire like that, had forgotten to build it :D

    Anyway, you probably should consider to use guided missiles fired from subs if possible, since the AI workers will put high priority in rebuiding the destroyed mines/forts. So you will need to probably destroy them every turn or so, and guided missiles are more prone to fast refill chains than spies ( and you don't have to wait 1 turn :p ), besides having a lot of advantages over naval based aerial attacks ( can be launched of invisible platform, not interceptable ).
     
  10. LuCiver

    LuCiver Warlord

    Joined:
    Aug 9, 2007
    Messages:
    267
    I think the lesson here is that as your empire gets larger, you start playing more like the AI!

    "No time for MM, I'll just go 100% UNITPROB and send an invincible SOD". Of course, we humans know there ain't no such thing as an invincible stack (TANSTAAIS?).

    Time to step back and use your superior intelligence to counter the tacnuke threat, rather than just trying to outproduce it.

    Alternatively, you can try thinking MORE like an AI and just not care when your island of steel and death becomes an island of slag and death. Just send more units!
     
  11. UWHabs

    UWHabs Deity

    Joined:
    Oct 10, 2008
    Messages:
    4,779
    Location:
    Toronto
    Late game, when I know I'll win, I don't care about MM. Stack attack on. Heck, half the time I don't even bother promoting my units. Sure, I lose a city I could have otherwise kept every now and then, and on rare occasions my SOD is taken out accidentally since I forgot to use my promotions.

    Just keep building units, and you'll be fine.
     
  12. stopstopp

    stopstopp Struggling Emperor

    Joined:
    Apr 16, 2010
    Messages:
    344
    Always bother to promote troops, combat line works very well.
     
  13. SanePerson

    SanePerson Warlord

    Joined:
    Mar 16, 2010
    Messages:
    123
    Maybe make a smaller stack for each coastal city + another stack for a land assault to go with the city stacks? Nukes cost a lot of hammers, so if you have enough troops, you should be able to just outproduce him.
     
  14. dalamb

    dalamb Deity

    Joined:
    May 9, 2006
    Messages:
    3,160
    Location:
    Kingston, Ontario
    Taking out the uranium seems like the first thing to do. I don't have the mod so can't go look: how far is his uranium from the coast? does anyone have it who could trade with him?
     
  15. madscientist

    madscientist RPC Supergenius

    Joined:
    Oct 6, 2006
    Messages:
    6,954
    Location:
    New York City
    Checked the map and dealing with Justinian's Nuclear capabilities is real difficult. He has one of the most difficult to reach cities settled ontop of uranium.
     
  16. stopstopp

    stopstopp Struggling Emperor

    Joined:
    Apr 16, 2010
    Messages:
    344
    Who got cities in the last segment, I didn't see a screenshot. Did I get one?
     
  17. MazeMouse

    MazeMouse Chieftain

    Joined:
    Aug 7, 2006
    Messages:
    44
    Blitzkrieg and raze?
     
  18. r_rolo1

    r_rolo1 King of myself

    Joined:
    May 19, 2006
    Messages:
    13,818
    Location:
    Lisbon, Portugal
    Can you post a map of the area in question, mad?
     
  19. madscientist

    madscientist RPC Supergenius

    Joined:
    Oct 6, 2006
    Messages:
    6,954
    Location:
    New York City
    Sid Meier, the Civilized Tyrant: Rebellion in the Byzantine Empire

    Sid yelled at the Civfanatics, who yelled just as loudly back at him. Tempers flaired but the facts remained the same, The Byzantine empire was a rock and nuclear weapons were a major problem. Sid sat down and said "All right, all right. A buildup is needed and we just have to accept inevtiable losses." The council was glum but resolved.

    However, the situation changed very soon as a meeanger came in saying that Mansa Musa had revolted from the Byzantine Empire and declared themselves an autonomous state.

    Sid quickly rose from his chair "This is the break we need to get a foothold on that cursed Byzantine continent. Load the armada."

    So the remnants of the armada were sent to the newly acquired lands to collect the veterans of the Mali war.



    Mansa did not even have that 10 turns of peace after breaking away. The next turn



    Mansa is given the bad news

    And almost immediately



    Mansa is dead and Sid has a strong foothold on Justinian's home continent!



    The invasion force is split between the new city of Jammer Uno and within Zulu territory in the north.

    Meanwhile Sid proceeds to spend the entire 10 turns constructing a major military force to provide a vast and brutal multi-targeted assault on Justinian.

    The armada nad bulk of Sid's army are rebuilt and split into 4 factions



    Still over half of Sid's mighty army was forced to wait. These will be excellent reinforcements at a later date.

    In addition 2 new invasion forces are prepped. On near the City of Celts that will attack the Ottoman lands and in the very far north to attack the other Charleagne.

    The reason for that plan is



    No need to have anyone NOT in war now and Charles and Justinian are good friends, so Sid prepares to hit both at once.

    Two navies are prepared to Hit Charlemagne





    And 4 navies



    and 2 armies





    Are ready for Justinian

    Justinian's continent



    So I am thinking of taking out the 2 eastern penninsula's on the first turn, use the fleet to regather the reinforcement which shall hit Justinian from the west. Hopefully Justinian will NOT be eager to nuke is former lands too much.

    And finally, a list of our cities



















    Demographics show



    And I am attaching the save as a zip file
     

    Attached Files:

  20. Yared

    Yared That Guy

    Joined:
    May 21, 2009
    Messages:
    4,516
    Location:
    Hufvudstaden
    Yes! It worked for me :D And my computer didnt crash! The respect I have for my laptop is through the roof right now :D

    http://flickcabin.com/public/viewset/16534

    Most of the cities, ranging from A-S (I lost the S-Z ones :sad:).
     

Share This Page