ROTQM03: Return of the Quantum Monkies

BTW, negy, losing that infantry hurt. Did you happen to notice what happened to the infantry that took him out? He was pretty hurt. Did you have an opportunity to finish him off? Either way, we still killed about 20 of their guys for that one loss, so good job.

Also, who changed Chimps*E*polis to Chimps*O*polis, anyway? I've been wondering about that for a while, but figured I was just going nuts. However, when I re-read some of the earlier story, the city is clearly spelled with an E.

It looks like the change happened in Pholk's first turnset. Hard to tell by the overview maps in his and Fox's reports. It's definitel an O in Ruff's first report. Fess up, you vandals, you're only making it tougher on yourselves.
 
Rex Tyrannus said:
BTW, negy, losing that infantry hurt. Did you happen to notice what happened to the infantry that took him out? He was pretty hurt. Did you have an opportunity to finish him off? Either way, we still killed about 20 of their guys for that one loss, so good job.
He escaped back to France and I didn't chase him because a big stack was close. He came back soon with 11/20:strength: and Combat3 promo. He is S of Mr. Teenyville now in the jungle.
 
Rex Tyrannus said:
BTW, negy, losing that infantry hurt.
I'm blaming YOU, Rex, for failing to whip that TANK that I so thoughtfully put in the queue for you!! :*grumble* :gripe: *grumble*
 
Lobsterboy said:
I'm blaming YOU, Rex, for failing to whip that TANK that I so thoughtfully put in the queue for you!! :*grumble* :gripe: *grumble*

Hey, if you're such a poor player that *one* tank makes such a difference in your game, then perhaps you better head over to "Moving up to Noble" :p
 
GreyFox said:
I think its the GM ... :mischief: ... (yes, Zophos, I am blaming you for everything)
Blame away, I can take it. Just know that, when I play a prank, it'll be more interesting than changing the spelling on the name of a city.

And, if at all possible, it will be banana-related. :banana:
 
GreyFox said:
I think its the GM ... :mischief: ... (yes, Zophos, I am blaming you for everything)
yeah, the GM, that's the ticket :mischief:

@ Lobster, look, you can wish Rex would read your reports for thoughts/instructions in one hand, and sh1t in the other, and see which one gets filled first ;)
 
I would prefer playing over blaming each other :please:

@Rex Even 1 tank would be huge in *this* game since it would be the only tank on the battlefield. But never mind. We can be sure the AI lost a few tanks & modern city improvements due to the Event, too.

Go Monkeys! :goodjob:
 
negyvenketto said:
I would prefer playing over blaming each other :please:
Don't worry, Negy. This crew may talk tough, but nobody's really angry here. Trash talk is just part of the fun (and you can expect to see more of it).
 
pholkhero said:
@ Lobster, look, you can wish Rex would read your reports for thoughts/instructions in one hand, and sh1t in the other, and see which one gets filled first ;)

Now hold on here, Mr. Pholkhero--if that is your real name--LB's comment about whipping the tank came *after* I played. I read every bit of Lobster's report. It's you I ignore.
 
Lurker Comment

You got time travel but can't predict the future?

BTW: No idea what's happening in the game but its a good read :goodjob: .
 
Just to refresh everyone's memory, Rex and Pholk are actually the same person. It makes reading their duel SG so much easier.
 
SCENE: A dank prison cell, somewhere in in the bowels of the Monkeyshine Dentention Facility. The hapless Bobbo, his 2000 year-old loin cloth in tatters, sits dejectedly in a corner. His unwashed face is caked with dried blood from the numerous cuts and scratches that cover his face.

Enter Sgt. Gleek, an unlit, crudely rolled cheroot jammed in the corner of this mouth, followed by a large and muscularmasked chimp carrying an even larger double-bladed axe.

SGT. GLEEK: Well, well, Private Bobbo. Deserted your post again, eh? Whatever are we to do with you? You know, in my opinion, Mr. Chimps let you and that knuckledragger Bubbles off easy the first time. Had it been my choice, I would have at least made you clean up after General Beast using a toothbrush with only a single bristle! Unfortunately, for you neither Mr. Chimps, nor General Beast for that matter, are here, and you ass is MINE!

(Bobbo opens his mouth as if to speak, but thinks better of it, and visibly slumps, appearing even more dejected than before. SGT. GLEEK hefts the axe from his masked assistant, testing its weight and balance.)

SGT. GLEEK: No, sir. This time, there will be no tribunal, no pachyderm latrine duty; just swift noncom justice! But before I pass final judgement, what have you to say for yourself? What news from the trenches near Mr. Teeneyville?

(Bobbo, realizing this may be his last minutes of life, begins to speak: )

BOBBO: Sir, it's horrible. There are enemy units everywhere! Everyday they beseige the city, and every day more and more show up! All kinds too - archers, horse-drawn chariots, swordsmen, and *gulp* axemen - even some advanced units from before the time warp. We're on alert, day after day, night after night, it's crazy! Lots of the enlisted men have cracked. Even General Beast crapped his pants again after he narrowly escaped an encounter with a lowly enemy Archer. I was tired, but doin' alright, but then came the news came from Monkeyshine that the banana distillery had been destroyed... I don't know... I just kinda lost it. I just couldn't handle the stress without my daily grog ration, and I just had to get out of there. I...(his voice cracks, and the lowly chimp is unable to continue.)

SGT. GLEEK(a wistful expression on his face): Ah! the thrill of the battlefield! If only I were there instead of the jailor of a miserable excuse for a macaque such as you! Do you know what the penalty is for desertion private?

BOBBO: Yes sir. It is death.

(Realizing the finality of the situation, Bobbo straightens up to full attention.)

BOBBO: Sir, my actions are inexcuseable. I am prepared to accept my fate.

SGT. GLEEK: Normally, Private, you'd be right. But orders have come down from Chimpsopolis to suspend all summary executions. Apparently, if any chimps' lives are to be taken, it will be the enemy's job to do it.

(Bobbo appears visibly relieved.)

SGT. GLEEK: Still, you must be punished somehow... (Looking thoughtfully at the axe in his hand), we'll seeing as you're already a private, I can't bust you down a grade. I guess, then, I can't see much else to do except to promote you!

SGT. GLEEK (handing the axe to BOBBO): Congratulations private, you're now in the Iron Brigade!



Bobbo's jaw drops. For a momment, his face visibly brightens as the relief that he will live to see another glass of banana grog washes over him. But just as quickly the lightness fades as he begins to realize that his so-called promotion, most likely will put him in harm's way.

SGT. GLEEK (continuing): But if I catch you hairy scrotum, goofing off one more time, you can kiss your charmed life on this backward planet good bye! Now get outta my sight, and don't come back until there's some blood on that axe!

(End of scene)



The turn log (with commentary):



Inherited Turn 170 (50 AD)

WHAT?? No one bothered to hook up our Iron?? *sound of palm hitting forehead*

I'm tempted to take out the French Infantryman while we have the opportunity, but decide that it would be better to wait until after the next attack.
10 bucks says that the Chariot near Moonshine pillages our Banana Winery. Nothing I can do about it.

Infantry promoted: Combat I
Bubbles (Infantry) promoted: Combat I

Monkeyshine finishes: Granary --> Archer (7)

IBT:
The French Infantry foolishly attacks in his wounded condition:
While defending, Infantry (20.00/20) defeats: French Infantry at 100.0 percent.

Yep, that French Chariot pillages our winery.



But he pays the ultimate price...



Turn 171 (65 AD)
Chimpsopolis finishes: Archer --> Archer (2)
While attacking, Infantry (12.8/20) defeats: French Spearman at 100.0 percent.


IBT:
While defending, Infantry defeats (20.00/20): American Axeman at 100.0 percent.
While defending, Infantry defeats (20.00/20): American Spearman at 100.0 percent.
While defending, Infantry defeats (20.00/20): American Axeman at 100.0 percent.

Turn 172 (80 AD)
Archer promoted: City Garrison I
Bubbles (Infantry) promoted: Combat II
While attacking, Infantry defeats (17.80/20): French Swordsman at 100.0 percent.
Chimpsopolis finishes: Archer -> Archer
Mr Teenyville finishes: Archer -> Archer

IBT:
While defending, Infantry defeats (18.40/20): American Axeman at 100.0 percent.
While defending, Infantry defeats (18.40/20): American Spearman at 100.0 percent.
While defending, Infantry defeats (16.80/20): American Spearman at 100.0 percent.
While defending, Infantry defeats (16.80/20): American Spearman at 100.0 percent.
While defending, Infantry defeats (16.80/20): American Spearman at 100.0 percent.
While defending, Infantry defeats (16.80/20): American Spearman at 100.0 percent.
While defending, Infantry defeats (15.20/20): American Axeman at 100.0 percent.
While defending, Infantry defeats (17.80/20): American Axeman at 100.0 percent.
While defending, Infantry defeats (17.80/20): Spanish Swordsman at 100.0 percent.

Turn 174 (110 AD)
While attacking, Bubbles (Infantry) defeats (18.00/20): Spanish Axeman at 100.0 percent.
Infantry promoted: City Garrison II

A new city is founded:



color="RoyalBlue"]Backwater founded[/color]
Backwater begins: Lighthouse

An American Navy Seal is inbound!




IBT:
While defending, Infantry defeats (18.40/20): American Axeman at 100.0 percent.
While defending, Infantry defeats (18.40/20): American Axeman at 100.0 percent.
While defending, Infantry defeats (18.40/20): American Navy SEAL at 99.5 percent.

Turn 175 (125 AD)
While attacking, Infantry defeats (12.40/20): French Chariot at 100.0 percent.

We hook up our Iron (finally!)



While attacking, Infantry defeats (17.80/20): American Spearman at 100.0 percent.
While attacking, General Beast (War Elephant) (8.00/8) defeats: American Archer at 98.5 percent.
Test Site Alpha finishes: Work Boat -> Archer

IBT:

Turn 176 (140 AD)
While attacking, General Beast (War Elephant) defeats (0.16/8): American Archer at 98.7 percent. :wow: That was close!
Chimpsopolis grows: 6
Chimpsopolis finishes: Axeman -> Axeman

IBT:

Turns 177 - 179:(Whoops! Looks like I forgot to close the autolog, and a couple of turns are missing. More battles fought, but no units lost.)


Turn 180 (200 AD)
Archer promoted: City Garrison I
While attacking, Axeman defeats (4.10/5): French Swordsman at 72.6 percent.

Newly promoted Bobbo attacks... and is VICTORIOUS!!


While attacking, Bobbo (Axeman) defeats (3.20/5): American Chariot at 69.7 percent.
While attacking, Infantry defeats (18.80/20): American Chariot at 100.0 percent.
Christianity has spread: Backwater

Here's the current situation at Mr. T-ville:

 
Rex Tyrannus said:
I agree with Ruff. An event is in the air, I can smell it. Ditch research, whip idiots, fire off the flux capacitor and send Marty back to the future.
Rex is hereby appointed Team Psychic. An Event WAS just around the corner.

This is a GM 'got it'. Rex, cool your jets 'til I can get an edit up.
 
Holy shnikes! That stack at Teeneyville is HUGH! Fortunately, it ought to all be fodder soon enough. Question: why was that seal battle so much in our favor? In your screenie, the seal wasn't hurt, but the odds were 95%? Was it just the 60% city defense? Wait...[does math]...160% of 20 = 32. Okay, that makes sense. Never mind.


Edited out my "got it". Z posted the above while I was typing.
 
ruff_hi said:
Just to refresh everyone's memory, Rex and Pholk are actually the same person. It makes reading their duel SG so much easier.
:lol: what a fun game that was!


If only I were there instead of the jailor of a miserable excuse for a macaque such as you!
finally, an appropriate use of 'macaca' :lol:

that's the stack that's still left! wow ~ the AI really is better at war now!!

did bobbo survive?
 
I suspect the favorable vs-marine odds were due to expereinces-points-converted-to-promotions our infantry is having, after killing off tons and tons of archers, chariots, axes, swords ....

Let's pray for return to the Modern Age ... then we can finally build that tank with 1 turn left.
 
GreyFox said:
Let's pray for return to the Modern Age ... then we can finally build that tank with 1 turn left.
I'm not so sure that I wish for this. The only reason we are surviving is because of our Modern units. Given the number of units the AI is throwing at us, I think that the game would be quickly over if they were evenly matched to our defenders.
 
Lobsterboy said:
I'm not so sure that I wish for this. The only reason we are surviving is because of our Modern units. Given the number of units the AI is throwing at us, I think that the game would be quickly over if they were evenly matched to our defenders.

Fortunately, we have no choice in the matter. We're at the mercy of particle delay physics and/or Zophos. Bring it on, bi**hes!

Now then, back to the mystery of our capital city's name, I have taken the liberty of inspecting the following saves:

  • Mine own after my first set
  • Fox's after his first set
  • Pholk's after his first set
  • Zophos' after our first event

I know who the guilty party is, but that doesn't matter. What really matters is, why such a lame prank? There are some damned creative people in this game and *that's* the best you could come up with? :rolleyes:
 
b/c it wasn't a prank ~ it was fixing a spelling/linguistic error ~ "Chimp-sepolis" is a little rougher on the tongue than "Chimp-sopolis"

also, I wll be OoP tomorrow through sunday as it is my son's 1st bday and i've got domestic duties to attend to. I'm not sure it'll get back to me by then, but skip me if it does :goodjob:
 
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