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Rule with Faith

Rule with Faith

  1. shoggi

    shoggi Team RifE Grunt

    Joined:
    Jul 10, 2008
    Messages:
    252
    Location:
    Germany
    Hi!
    The religious policy card Ritual War only seems to trigger on melee kills. I was about to go on a religious rampage with my scythian horse archers, but only my warriors seem to trigger the great prophet points.
    So, either it is not working as intended, or the description should be updated.
     
  2. St. Ambrose

    St. Ambrose Chieftain

    Joined:
    Oct 3, 2016
    Messages:
    8
    Gender:
    Male
    And also Ritual Wars civilopedia discription looks unfinished. No dot at the end, no ligocal finale of text.
     
  3. Sonereal

    Sonereal ♫We got the guillotine♫ Supporter

    Joined:
    Mar 31, 2008
    Messages:
    14,814
    Great work as usual, JFD. My only complaint is that since Chiefdom does not have an economic slot anymore, you're accumulating all these vanilla economic cards but can't use them. It effectively nerfs the earlier cards, which have a smaller window of usefulness.
     
  4. JFD

    JFD Kathigitarkh

    Joined:
    Oct 19, 2010
    Messages:
    9,117
    Location:
    The Kingdom of New Zealand
    v2:
    • Changed Chiefdom religious slot to a wildcard slot.
    • Added user settings so that the Government names can be changed (Democracy to Classical Democracy or Classical Republic, Military Guardianship to Dictatorship or Military Dictatorship, and Liberal Democracy to RepresentativeDemocracy). Unfortunately, it is not possible to update the civilopedia dynamically.
    • Changed Great Prophet Points from kills from Ritual War to +10.
    • Added Autocephaly at Civil Service (+20% Production toward district projects).
    • Added Shamanism at Mysticism (Units heal an extra +10 damage per turn).
    • Arts Patronage now increases GWAM Points from Theatre Districts instead of Holy Sites.
    • Fixed an issue whereby the Ritual War policy did not generate Great Prophet Points from kills for Chariots or Ranged Mounted Units.
     
  5. Arkenor

    Arkenor Warlord

    Joined:
    Aug 18, 2010
    Messages:
    173
    Location:
    Norwich, UK
    This mod is already an essential part of my games! All shall be brought into the flippery embrace of the Great Turtle.

    I was wondering if it were possible to make something useful to do with Great Prophet points after you've created a religion? For the other Great People, we can "simply" create more of them in mods so the points won't be wasted, but Great Prophets look like you can only ever get one.
     
  6. janboruta

    janboruta Artistriarch

    Joined:
    Feb 23, 2011
    Messages:
    2,140
    Location:
    Tarnów, Poland
    Love the changes, thank you for your work! Looking forward to playing with the mod in a few days when I'm back at my main PC.

    I don't think I can speak for JFD, but there were some loose discussions about that matter; guess it's a thing to be considered in the future. I also think all types of great people should stay useful throughout the game (even if late game Prophets turned into Televangelists or something).
     
  7. JFD

    JFD Kathigitarkh

    Joined:
    Oct 19, 2010
    Messages:
    9,117
    Location:
    The Kingdom of New Zealand
    Yea, I'll take a looksie about Great Prophets, but I don't want to do something that takes too much effort - I suspect this is something Firaxis might address themselves.
     
  8. retrocity5

    retrocity5 The American Monarchist

    Joined:
    Jan 17, 2016
    Messages:
    413
    Gender:
    Male
    Location:
    America
    MODS ALREADY!?!? BYOUTIFUL.
     
  9. Brackenspore

    Brackenspore Prince

    Joined:
    May 5, 2015
    Messages:
    599
    Inadequate schoolboy? :p

    JFD, update your screenshot in the main post.
     
  10. retrocity5

    retrocity5 The American Monarchist

    Joined:
    Jan 17, 2016
    Messages:
    413
    Gender:
    Male
    Location:
    America
    The byoutiful is a JonTron reference.
     
  11. TheChanger

    TheChanger Warlord

    Joined:
    Jul 2, 2010
    Messages:
    281
    Gender:
    Male
    Location:
    Australia
    Hey JFD, this is a fantastic mod, thanks so much for your pioneering :D

    I've been trying to get back into modding and decided to try add in another Policy card for a fantasy total conversion mod i want to make (ambitious i know) for 'magic' policies, I've gone through all of the files in your mod and looked at your code, and tried to work on the same stuff as you. However im uncertain about the Government and policy UI page. I must have messed something up because whenever i try to open the govrrnments screen, nothing happens. Im not sure exactly what, or in which files to looK for. Im still learning how to mod the .lua pages too.

    Any insight would be a huge help! I can post my code /files if that would help ☺

    EDIT: made changes to clarify the problem above.
     
    Last edited: Oct 30, 2016
  12. Daft73

    Daft73 ¯\_(ツ)_/¯

    Joined:
    Jan 23, 2008
    Messages:
    498
    Location:
    Baba Yaga's Hut
    Fantastic to see some interesting mods JFD, you my sir are stepping up the bar. Will report any bugs, problems ect. :scan:

    Looking forward to other new ideas, and concepts!
     
  13. poland144

    poland144 Chieftain

    Joined:
    Apr 28, 2013
    Messages:
    7
    Would be great to see this in the resource manager so I can follow for updates =)
     
  14. JFD

    JFD Kathigitarkh

    Joined:
    Oct 19, 2010
    Messages:
    9,117
    Location:
    The Kingdom of New Zealand
    JFD updated [WIP] Rule with Faith with a new update entry:

    Updated to v3

    Read the rest of this update entry...


    Yea, you can post it and I'd take a look. Adding a new policy card slot is currently hardcoded, but I did mark everything that I copied over (in the Lua file).
     
    gelodgreat likes this.
  15. Daft73

    Daft73 ¯\_(ツ)_/¯

    Joined:
    Jan 23, 2008
    Messages:
    498
    Location:
    Baba Yaga's Hut
    Thank you fine sir for the update!:goodjob:
     
  16. Xypherenc

    Xypherenc Chieftain

    Joined:
    Oct 5, 2016
    Messages:
    9
    Gender:
    Male
    The game crashed when I try to create a new game after the new update.
     
  17. Daft73

    Daft73 ¯\_(ツ)_/¯

    Joined:
    Jan 23, 2008
    Messages:
    498
    Location:
    Baba Yaga's Hut
    Mine has the update, but is working fine. Other mod conflicting maybe?
     
  18. JFD

    JFD Kathigitarkh

    Joined:
    Oct 19, 2010
    Messages:
    9,117
    Location:
    The Kingdom of New Zealand
    JFD updated Rule with Faith with a new update entry:

    Rule with Faith v4

    Read the rest of this update entry...

    The joy of the new system means that modding conflicts now
    Yes, mod conflicts now have more serious consequences. Post your database log and I may be able to figure it out.
     
  19. chrisgatt7

    chrisgatt7 Prince

    Joined:
    Mar 26, 2013
    Messages:
    327
    I'm having trouble every time I download I get a note pad doc and no zip file ????
     
  20. Daft73

    Daft73 ¯\_(ツ)_/¯

    Joined:
    Jan 23, 2008
    Messages:
    498
    Location:
    Baba Yaga's Hut
    Your downloading w/ this correct? b22cfc8729e9927dc07cad1ba88de830.png
    Top right corner of Download page.
     
    chrisgatt7 likes this.

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