albie_123
Modding In Secret
I don't think it's relevant to the thread and this whole series of posts will probably end up removed - but for what it's worth, the rebirth of faith, particularly public faith, and the 'reinvention of the national spirit' were active goals of the European right-wing nationalist movements of the 20th Century. They saw their movements as a way to both "purify" and strengthen spirituality (be it strictly Christian or otherwise) within the masses. The Nazis are the obvious example, but the Iron Guard, the Arrow Cross, the Ustase, and the Italian Fascists fit as well, either having strong ties to existing religious movements or creating their own, and each attempting to purge - successfully or otherwise - competing faiths or deviations on their proclaimed faiths. So, you could easily make a case that theoretically fascism sets out to give a 'faith bonus', and in some historic cases, they unfortunately succeeded. I can't speak for Asia.
Either way: It fits the gameplay. We now have religious policies, it'd be a waste not to have them in lategame as well. And, y'know, it's JFD's mod. So, if he wanted communism to have a faith bonus, he can go right ahead and do that.
Either way: It fits the gameplay. We now have religious policies, it'd be a waste not to have them in lategame as well. And, y'know, it's JFD's mod. So, if he wanted communism to have a faith bonus, he can go right ahead and do that.
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