Yeah, we should really get back into this now. Is everyone very busy?
Yeah, we should really get back into this now. Is everyone very busy?
I could probably live with a simplistic approach like that one. Less Barracks for the initial rush generally means 1 extra attacking unit, which is generally a good tradeoff. Having a couple of units with a promotion available will be enough if we can hit pre-Longbowmen and if we can't then sheer numbers can still win us a City or two before we go back and build the missing Barracks plus possibly the odd additional Stable.ZPV said:Ivory needs its infrastructure; pigs probably needs a barracks and maybe a stable; the rest probably don't.
My thought is, only a couple of cities will actually be building land units - with Heroic Epic coming soon - and then we need some building ships. Our new cities will mostly take the brunt of our research once the southern developed ones pop their GPs, and need no military infrastructure at all.I could probably live with a simplistic approach like that one. Less Barracks for the initial rush generally means 1 extra attacking unit, which is generally a good tradeoff. Having a couple of units with a promotion available will be enough if we can hit pre-Longbowmen and if we can't then sheer numbers can still win us a City or two before we go back and build the missing Barracks plus possibly the odd additional Stable.
The biggest decision will probably be "how many units of which type," out of War Elephants, Catapults, 1 Axeman (anti-Spear defence), and Galleys. City Defender units can always be shipped in during the second wave of troops, be they Archers or Spearmen or whatever.
I'm thinking 3 Galleys would be the minimum but perhaps we want to attack with 4 or 5 Galleys against Bombay? I'm not certain... thoughts?
1 defending spearman won't get very messy - elephants do have twice as much power as them, so combat->shock negates rather a lot of defensive bonuses.Why so many War Elephants with only 1 Cat? Shouldn't we aim for at least 2 Cats for collateral damage plus a possible retreat chance? 1 defending Spearman could get messy if we go in with almost purely War Elephants and although an attacking Axeman of ours probably won't help, 1 defending one would be of use, even if only to hold the City without losing wounded War Elephants after capturing it.
I'd even say 3 Cats if we plan to Bombard the City first, which, if we're bringing reinforcements soon, is probably a worthwhile thing to do. I.e. 3 Cats bombard while 4 War Elephants and 1 Axeman defend our stack while waiting for at least 2 more Elephant/Axemen reinforcements before actually attacking, but using the few turns of Bombardment to get rid of the 60% Cultural Defences.
If you want to just hit the City after landing (hoping that there are, say, just 2 Archers and 1 Spearman or something), then 2 Cats, 5 War Elephants, and 1 Axe, with the Cats used purely for collateral damage?
Pigs, when it has mines, will be a good production city, and is a bit out of position for shipbuilding. Washington is busy building the Great Library, but if it has hammers to spare then fine.Definitely a lot more than 1 cat.
What timeline are you guys proposing for this attack?
Why is there is stable in Pigs, but not in Washington? Seems to me like it should be the opposite, if anything.
If an Archer and a Spearmen are defending, which defender will come up for a Combat I + Shock War Elephant?
Also, I wouldn't count on having all of our War Elephants being promoted.
Will we be whipping any more buildings or units, such as to help get out one of the final Galleys or final units to load on said Galley?
"Early next week" has come and gone. Who would be up next? Mitchum, do you think that you have time to get this show back on the road?you're right bbp. I'm going to be out of town this weekend so I won't be able to really dig in until early next week.
"Early next week" has come and gone. Who would be up next? Mitchum, do you think that you have time to get this show back on the road?
Great! Now... how did you do it?
Did you use a Galley or Worker-built Roads to get the units there faster?
Was there a unit besides the Catapult to defend the stack after the War Elephant attacked? If not, we will probably want such a 3rd unit there, right?
Did it take you 3 battles or only 2 battles?
Were all battles on the attack or were some on the defence?
Sounds reasonable, but we will still want a second unit (2nd War Elephant or an Axeman) to defend the attacker... getting 8 XP is fine but if the unit dies in between turns we still can't build the Heroic Epic (as far as I am aware).
Plus, if we lose due to the odds not being terribly in our favour, we'll probably want another unit or two nearby to get the kill on the wounded Barb unit. So, I still think that we should have 3 or more land units in said stack when we attack the Barb City, but getting 1 early Galley would almost certainly speed up the process.
The other question becomes... do we delay the Heroic Epic so that we can get the first rush out or do we focus on getting the Heroic Epic ASAP, even if doing so might mean missing our window of opportunity for a potential pre-Longbowman assault? I.e. If Ivory City is contributing a good portion of our units for the initial assault, we might want to slightly delay building the Heroic Epic anyway.