I was asking if you could get any of the other bonuses with buildings.... or if that is not possible. If it is not possible this must be fixed by e.g. adding another prereq.
I didn't test this very well, but I got another chance when I got up to Industrialization. As soon as I researched that, I lost access to nets, leather, furniture, hats, chemicals, glassware, candles, saddles, soap, ghee oil, books, cheese, milk, paper, rope, sausage, and shoes. A whole bunch of buildings and improvements that depended on those resources went offline.
Over the next few turns, I built newer buildings for leather, furniture, hats, glassware, candles, and soap. As soon as these were built, the resources returned (usually at 1 or 2 rather than the 20+ I'd had before) and dependent structures came back online.
Same thing happened (with different resources/buildings vanishing) when I researched Globalization. A long list of buildings become obsolete, but their functionality isn't automatically passed along to anything else.