Single Player bugs and crashes v35 plus (SVN) - After the 18th of August 2014

@TB:


This is present in the help text of many promotions.

Example:

Promotion - Self Heal
→ Max XP: +X% (usually 100.)



I'm pretty sure it's supposed to say Max HP

I might be wrong though and all the healing promotions give more XP from positive combat outcomes...

Edit: What does "+x% fortitude" do, is this an HP increase?
 
see screenshot. Several different units are red point only

Checked this bug and seems that in SVN version of the C2C everything is ok.
Dreifes do you want download link with newest SVN like last time?
 
Checked this bug and seems that in SVN version of the C2C everything is ok.
Dreifes do you want download link with newest SVN like last time?

its SVN complete download at 09.03.2015

Edit
made update of SVN just now, it is same, these units are in red only

Edit 2
workshop (Werkstatt) upgrade denied when 1 turn before update, reassign does not work, too
 
You can upload save file here, on civfanatics as atachment.
Just pack with zip file and atach to the post.
here it is

Friedrich-1135-Winter.zip
nu success
Your submission could not be processed because a security token was missing.

I'll try it again
no, zip is 16 MB, max size allowed is 10 MB

go here http://alphacentauri.us/privat/1135-Winter.7z
 
I have abolished Human Sacrifice but my military captives can still be sacrificed for as much :culture: as ever.
 

Attachments

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@TB:

Not long ago you raised the education property range to 10000 from 1000, but the different education buildings are still built at the old values (me think).

10, 25, 50, 100 & etc.

So, in just a couple of turns, you can go from the highest level to the lowest in a heartbeat.
 
I checked twice and its ok for me. Look at screenshot:
http://imgur.com/zkxscWL

You can always try to fix this bug in your version. Its simply missing one letter in file:
Caveman2Cosmos\Assets\XML\Art\CIV4ArtDefines_Unit.xml

This:
Art/Units/Mongol_Sparth/worker_moder/ushankahatmodernworker.nif

Should be changed to this:
Art/Units/Mongol_Sparth/worker_modern/ushankahatmodernworker.nif
 
Rev 8406
Game crashes on the very start of the next turn, simply load save and end turn. Save and minidump attached.

There is a problem with one of the unit animation. Without Alberts its hard to determine which one. You can play this game using atached custom CIV4CivilizationInfos.xml but without unit art styles.
 

Attachments

I checked twice and its ok for me. Look at screenshot:
http://imgur.com/zkxscWL

You can always try to fix this bug in your version. Its simply missing one letter in file:
Caveman2Cosmos\Assets\XML\Art\CIV4ArtDefines_Unit.xml

This:
Art/Units/Mongol_Sparth/worker_moder/ushankahatmodernworker.nif

Should be changed to this:
Art/Units/Mongol_Sparth/worker_modern/ushankahatmodernworker.nif

it's twice in this file, correct?
svn downloaded update file time stamp had date of 21th
fixed it manually.

btw: the Jeep image is wrong, too. And the rebels after destroy an enemy city have a red balloon beside the unit image, if you mouseover. (have noo screenshot)
 
it's twice in this file, correct?

Yes in 2 place, NIF and SHADERNIF. Both should be changed.

btw: the Jeep image is wrong, too. And the rebels after destroy an enemy city have a red balloon beside the unit image, if you mouseover. (have noo screenshot)


After checking both Mongolian and German civilizations partisan, guerilla and jeep units look correct. Maybe redblodb/missing image was in other civilization?
 
@TB:

Not long ago you raised the education property range to 10000 from 1000, but the different education buildings are still built at the old values (me think).

10, 25, 50, 100 & etc.

So, in just a couple of turns, you can go from the highest level to the lowest in a heartbeat.

Yeah, I'll have to look into that I think.
 
city of babylonian is in revolution, it's an iland only, I ocupied it with marines.
then
1) partisans on sea fields with red balloon (scrrenshot 1), I choosed set new goveneur
2) city for 6 turns in revolution, I sav the file, click next turn
3) partisans still on sea fields, w/o red ballons (scrrrenshot 2), city for 5 turns in revolution, click next turn
4) I got "you are defeated" etc. ....
5) made hard game exit, new game start, load of the sav I made before
6) same as above at (3), I click next turn
7) partisans no longer shown, turn proceed fine.

Edit
image 3 is the Jeep, I think that is not a Jeep :lol:
this is a Jeep http://www.jeep4ever.ca/heroes_military_history.html
 
There is a problem with one of the unit animation. Without Alberts its hard to determine which one. You can play this game using atached custom CIV4CivilizationInfos.xml but without unit art styles.


Thanks for looking into this :)
 
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