strategyonly
C2C Supreme Commander
After running some tests I have come to the determination that it's necessary to turn both on at setup to get it to work properly. Apparently the mod load sequence impacts things before the game can automatically set SM if SM Uncut is set. I've added that note to the text for SM Uncut.
Are you saying the Neanderthals are taking the invisibility promos? They'd be a low group size so I suppose they have some innate invisibility to an extent.
Not all animals can see camouflage very well. If you give them an enhancement with a promo it would give them that advantage over almost all the animals out there. However, there are some further adjustments to come for units and I'm about to be doing a final audit on the review of those units and will be looking to strengthen their hiding capabilities. Unit stats aren't yet really updated to the new systems as they should be yet. But I'm pretty much there now to start working on that.
As for the 'sleuths' killing them quickly, are they picking up the wanted promotion quickly once inside cities? I'd be surprised if it's very hard for criminals to stay un-wanted for quite an extended period. And LE units shouldn't be able to arrest a unit that isn't 'wanted'.
Ok but i am talking about barbarian animals, not ones i have captured, my thief's and rogues are getting killed, but i wonder if they are attacking, them, didnt look at that?? but why would they attack a str 5, when thiefs are 1 str and rogues 3 str??