Thunderbrd
C2C War Dog
CTD, not the latest SVN that you just put there NOW, but the one before that . .
EDIT: Also a question for ya, recently the "recalculation" is taking between 8-10 minutes EACH and everytime you make a change to the SVN, how come it is taking that long now, never used to? I am not that concerned about it, because its at the begging of the game, but GEEZ . .
To answer, the more the game grows the longer recalculation takes. A small extra step was added to recalcs but shouldn't be adding that much. But there are other factors, most of which I don't do much to influence though.
You should see how long a modern era game takes to process through a recalc on a debug dll... holy cow. It can be up to an hour or more.
Honestly though, the recalc time hasn't changed much recently. It's always been a lengthy process, to the extent that it more often than not times out the MP connection when you recalc an MP game (meaning it takes so long to process that the other player(s) is severed from the server connection before it's complete.)
EDIT: Your game has quite a few civs with quite a few cities. Not surprising it's taking so long to recalculate.