Heh, yeah, I've only used it to figure out where on the map my automated hunters and recons are. I think it makes sense to have the animals here too though, so it's possible to select them and see where those that are revealed are on the map. Then again, it doesn't hold much military value, so perhaps only barbs and neanderthals should be represented from the NPC teams.There is a bigger problem here. The simplest solution would be to just give Barbarians their button in the same way as everyone else and get rid of the test but The real question is what is it we want to show on this page and does having the animals here make sense. I have been playing a bit of Civ III and can't remember the Civ IV Military screen, although I seem to remember it was less useful than in Civ III which is probably why I rarely use it in Civ IV.
Sounds like most of the python digging I did today had some relevance in one way or another; excellent. ^^Looking for this module
Yes we did (I think) and while the code should be removed I am not sure it makes any difference since those options will be false just as if they were not selected so the code will be ignored.
edit I think this whole module may be removed as I think this is the module I was talking about in my previous post. I think it has been replaced by Platyping's WB. Although I would prefer we made sure we had the latest of his before we removed this.