Single Player bugs and crashes v36 plus (SVN) - After the 24th of October 2015

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All savedgames do not work again, even new games after the Latest SVN, infact this happened after the latest SVN that new games do NOT load: (just like before, awhile back??)

DH wrote:
9153

Move Master Hunter unit line into core

Move Captives XML into core (Should fix SO's CTD)


Probably breaks save games.

See above.

JosEPh
 
Just makin' sure boss. :)

Was going to start a new game today with 9153. But guess I won't now huh! :P

Or I might just to verify your complaint. :D

JosEPh
 
@SO,
Did you remember to use the Empty User Setting Folder when you tried to start a New Game with the latest SVN 9153?

Old User Settings File will mess it up.

EDIT: IMPORTANT:Also use the Play Now selection to clear the Cache.

Using the New PM edited on Play Now, Marathon PM map, Empty User Setting Folder, and game loaded up for me. And this time Deganiwida did not start in the tundra! Yeah!

JosEPh
 
@SO,
Did you remember to use the Empty User Setting Folder when you tried to start a New Game with the latest SVN 9153?

Old User Settings File will mess it up.

EDIT: IMPORTANT:Also use the Play Now selection to clear the Cache.

Using the New PM edited on Play Now, Marathon PM map, Empty User Setting Folder, and game loaded up for me. And this time Deganiwida did not start in the tundra! Yeah!

JosEPh

nah never do that, and on the New PM map, i have tried now 9 times and land ALWAYs in the tundra/tiaga area, even when i just tried the "Play Now" i still ended up there, , i am giving up on that map/
 
SVN 9153.

Lots of errors on screen - turn 273 (using autorun.)

Save, Dump and python logs enclosed.

The save does load.

I was testing changes to neanderthal units and wanted to see how many were on the map at 10000BC. (2 only on tiny map).
 

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SVN 9153.

Lots of errors on screen - turn 273 (using autorun.)

Save, Dump and python logs enclosed.

The save does load.

I was testing changes to neanderthal units and wanted to see how many were on the map at 10000BC. (2 only on tiny map).

those errors happen WHEN u dont use Administrators access . . try that . .
 
nah never do that, and on the New PM map, i have tried now 9 times and land ALWAYs in the tundra/tiaga area, even when i just tried the "Play Now" i still ended up there, , i am giving up on that map/

"nah never do that", Never do what? Did not follow what you were saying.
"Clear the cache? Empty User setting folder? (You have to 1st time now from Options changes) What?

Toffer's edited PM map using Everywhere setting is working fine for me. Both Deganawida and Lincoln games have Not been in tundra area.

Did have to try 2nd time for Custom game Lincoln to initialize. But after 1st "Fail to Initialize" now initializes as it should.

JosEPh
 
End of Turn CTD (latest SVN)

mini and save in Zip . .
So... the mini showed me one problem. Then fixing that problem I found another issue with Neanderthal cities trying to be made visible before the re-initiation of the neanderthal player. This would've affected any NPC cities beyond barbarian. I had to sleep on how to fix that but woke up with a concept and I've got the fix implemented now.

So it wasn't the captives issue causing your crash but some pretty legit stuff. Good catch!

SVN 9153.

Lots of errors on screen - turn 273 (using autorun.)

Save, Dump and python logs enclosed.

The save does load.

I was testing changes to neanderthal units and wanted to see how many were on the map at 10000BC. (2 only on tiny map).
I'll have to run it in a bit here and see if I'm getting the same issues.
 
Latest SVN

something about a NULL missing ??? (see pic 1 and 2)

Strange as there is only one user login on this system.


same here, but sometimes windows gets picky is all, try it . .
 
Latest SVN

something about a NULL missing ??? (see pic 1 and 2)




same here, but sometimes windows gets picky is all, try it . .

I need the save please. Your last one loads fine.
 
Sorry. The minidump led me wrong and I didn't have any trouble loading his last savegame once the actual bugged spot had been corrected. I didn't have any way of knowing the mini had misguided me. I reverted the change I made based on what I'd seen in that and it works fine to load, start etc...

Compiling the final dll and will be committing in minutes here.

Ok... It's committed. Should resolve those issues.
 
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