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Single Player bugs and crashes v39 plus (SVN) - After the 20th of July 2019

Discussion in 'Bugs and Crashes' started by Thunderbrd, Jul 21, 2019.

  1. Thunderbrd

    Thunderbrd C2C War Dog

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    Was always supposed to. I believe it adds a combat class to the unit that takes it and that class simply needs to be added as one of the types that those units target first. Thank you for reminding me that was always the intent there.
    Yeah, that's always what I meant it to do so I'll make it a priority to make sure it gets done.
    They do have anti-criminal promos... I believe I'd meant them to be able to take this as well. However, they would lose the ability to make arrests if they take it so I might be a little cautious on that one.
    I worry about overwriting people's work. But it's good to know I didn't poo the scrooch on anything.
     
  2. Yudishtira

    Yudishtira Spiritual/Creative

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    You mean you'll move the enable to Biopunk's column, or you'll move Biopunk to DNA Computing's column? I hope the former - Biopunk has already been pushed back an (almost) unprecedented amount. If it was to put some distance between it and Cyberpunk, okay but you realize it's now plumb on top of (currently empty tech?) Nanopunk?
     
  3. Dancing Hoskuld

    Dancing Hoskuld Deity

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    BioPunk and Cyberpunk need to be near each other on the tech tree as they share one or more buildings. I think they were designed as alternatives to each other.
     
  4. raxo2222

    raxo2222 Time Traveller

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    They used to share one building, but this isn't case anymore for some time now..
     
  5. Dancing Hoskuld

    Dancing Hoskuld Deity

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    last time I tried to separate them to make them modular that was not the case. That was this year, maybe early this year but still this year.
     
  6. raxo2222

    raxo2222 Time Traveller

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    It was done after you tried to modularize them.
     
    Last edited: Sep 2, 2019
  7. Yudishtira

    Yudishtira Spiritual/Creative

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    SVN 11024:
    Python Exception:
    CvRandomEventInterface, line 4713 (in expireAlternativeEnergy1)
    'NoneType' object has no attribute 'getBuildingClassCountWithUpgrades'

    Also, the game crashes whenever I exit. Minimal inconvenience, and maybe I'm the only one that gets it, but it appears to be a recently-introduced bug, that is it didn't happen on my previous version.
    The error mentions a StackHash_8485, if that helps.
     
  8. raxo2222

    raxo2222 Time Traveller

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    @Toffer90 can fix it.

    Also game crashes on exit for me too.
     
  9. billw2015

    billw2015 King

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    You know what version you were on previously? This would be very helpful.
     
  10. Yudishtira

    Yudishtira Spiritual/Creative

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    10969 I think.
     
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  11. Toffer90

    Toffer90 C2C Modder

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    This is a strange one, it shouldn't really happen, I can fix the python to not error, though it does mean that the event is triggered for a non-existing player, like "playerID = -1" or "playerID > 49"....
    I'll set the event code to handle the exception, but it will have to at least write out an warning message in the python log, so that this oddity can be looked deeper at one day.
     
  12. billw2015

    billw2015 King

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    Put it on github issues.

    /edit Or I can of course
     
    Last edited: Sep 2, 2019
  13. Yudishtira

    Yudishtira Spiritual/Creative

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    They deserve at least a chance to prevent criminal ambushes/assassinations (preferential targeting), something anti-criminal promos don't help against. It would be a specialized role (sort of like the Secret Service?), so that arresting cops are also needed. There needed to be a tradeoff, so the loss of the ability to arrest (and attack in general) is acceptable, as it is for Armed Guards.
     
  14. Thunderbrd

    Thunderbrd C2C War Dog

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    Well, why not just give access to Armed Guard then right? I thought I originally had... maybe there's something invalidating it in the dll. Hopefully the AI doesn't overdo it with these on LE units...
     
  15. ingvarr777

    ingvarr777 Chieftain

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    When I update SVN, it doesn't download the full mod, only some files. Am I doing something wrong? Everything was ok before moving to github

    upload_2019-9-4_13-31-4.png
     

    Attached Files:

  16. raxo2222

    raxo2222 Time Traveller

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    This is intentional - SVN now doesn't include anything, that isn't needed for game.
    So no source code and clutter in base folder.
    Docs folder content also was revised.
     
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  17. tmv

    tmv Emperor

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    It's just a pity that the icons are gone.
     
  18. raxo2222

    raxo2222 Time Traveller

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    Icons exist on Github version though.
     
  19. Toffer90

    Toffer90 C2C Modder

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    I changed it yesterday so that the next SVN version will get the icons again.
     
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  20. billw2015

    billw2015 King

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    Yeah I will do another build tonight once I fixed the FPKs to they are more optimized in SVN.
     
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