irishhombre
King
I was getting cities that had 50 population by the end of the Medieval era and not enough buildings to keep the population at 50. So my cities starved and rioted at all once.Wow! I need to go Fishing sooner!
I was getting cities that had 50 population by the end of the Medieval era and not enough buildings to keep the population at 50. So my cities starved and rioted at all once.Wow! I need to go Fishing sooner!
click the button:prevent population increasingI was getting cities that had 50 population by the end of the Medieval era and not enough buildings to keep the population at 50. So my cities starved and rioted at all once.
I have never used that feature, forgot it even existed.click the button:prevent population increasing
I wanna know what is KILLERRABBIT,please?
<DefineName>KILLERRABBIT_SPAWN_MODIFIER</DefineName>
<iDefineIntVal>0</iDefineIntVal>
Some of the recent adjustments that will become a hallmark of this latest version is a theory of having much much stronger hunting rewards across the board that push cities into overpopulation challenges if you let it. This is a bit of a game theory/social test and brought to us by Murdermesa on discord, and I agree it can put the game play into a very different experience, but at this point, try not to think of it as a bug so much as to consider that you have more ... choices whether to imbalance yourself or temper your progress. Starvation is much much more possible because we're entering a world where opportunities can be much more powerful but nowhere near as reliable.I was getting cities that had 50 population by the end of the Medieval era and not enough buildings to keep the population at 50. So my cities starved and rioted at all once.
Hello!
I decided to play this mod again, so I downloaded the files from GitHub, did a completely clean install, but I am getting these XML errors. Any ideas on how to fix, please? Files are in a "Caveman2Cosmos" folder in the Mods folder of BTS.
Thanks!
reported overfrom what i can tell the "route to mode" is not working correctly.. u should be able to get information on the unit that ur attacking BEFORE u actually move, and its not doing that anymore?? now it doesn't give info at all before attacking. Now i select my unit and need info before that attack which used to be a green line and or red one on the percentage of the attack, its not doing that anymore. .
It's a UI glitch. You need to, for example, enter a city, then exit it (simply switch between interface screens) - it will refresh the UI to normal. I've seen this before, really annoying.from what i can tell the "route to mode" is not working correctly.. u should be able to get information on the unit that ur attacking BEFORE u actually move, and its not doing that anymore?? now it doesn't give info at all before attacking. Now i select my unit and need info before that attack which used to be a green line and or red one on the percentage of the attack, its not doing that anymore. .
dont really know what u mean by switch interface screens, but i tried going into a city, then leave and go into main enter worldbuilder, and same results, nothing, no percentage shows up yet . . even if i go back to the original Civ 4 or BTS still no percentages show upIt's a UI glitch. You need to, for example, enter a city, then exit it (simply switch between interface screens) - it will refresh the UI to normal. I've seen this before, really annoying.
You mean it persists even after restarting the game? Then, yeah, it's a real glitch. Maybe something got wrong in BUG? Not sure, don't recall anything related there.dont really know what u mean by switch interface screens, but i tried going into a city, then leave and go into main enter worldbuilder, and same results, nothing, no percentage shows up yet . . even if i go back to the original Civ 4 or BTS still no percentages show up
You mean it persists even after restarting the game? Then, yeah, it's a real glitch. Maybe something got wrong in BUG? Not sure, don't recall anything related there.
reported over
Ah, so it is a BUG thing? Did it fix the issue?i know what its called now "Survival odds"..
dont know how long it will last, but its back, had to completely restart my computer. phew .. hope it last, pissed me off , really, didnt like it because i didnt know for sure how the attack process was successful or not, and also, where to put the animals in each city. Never happened before the last three SVN's???Ah, so it is a BUG thing? Did it fix the issue?
Did happen to me occasionally since long ago. Basically, UI "loses focus of your mouse" somehow and doesn't react to what you are mousing over.dont know how long it will last, but its back, had to completely restart my computer. phew .. hope it last, pissed me off , really, didnt like it because i didnt know for sure how the attack process was successful or not, and also, where to put the animals in each city. Never happened before the last three SVN's???