Schalke 04
Knappe
You unlucky person. It ended right when you got back.
Yeah I was expecting that...
I really hope a replay will be available soon.
You unlucky person. It ended right when you got back.
No offense to Greg but seeing his Germany starting play and his play with Japan I can tell you he is not that good. He didn't stay on top of a lot like building more samurai instead of letting them drop to 4 less than he could have and he did a horrible job advancing Berlin in the begining and way to much to talk about. Plus he only had what looked like 5 cities as a civ over an era behind and in tech yet he is able to prevent Nappy from rolling him.
How were workers able to be in the same tile with a trebuchet unit?
No offense to Greg but seeing his Germany starting play and his play with Japan I can tell you he is not that good. He didn't stay on top of a lot like building more samurai instead of letting them drop to 4 less than he could have and he did a horrible job advancing Berlin in the begining and way to much to talk about. Plus he only had what looked like 5 cities as a civ over an era behind and in tech yet he is able to prevent Nappy from rolling him.
My theory is that Napoleon actually just didn't care about him because he was so small and is now going to destroy him. On Immortal in Civ Iv you don't stand a chance with play like he was showing us. You would be dead pretty early and quickly once declared on, especially next to Napoleon.
I also wanted to see the AI flank him from the water .A bit disappointing that the AI didn't flank him over water. Greg had a decent starting position and looked like all of africa to himself and was last in just about everything.
Did any of you guys have an orga(nic)sm?
but, like many of you, I found many of the actual in game changes exciting.
My theory is that Napoleon actually just didn't care about him because he was so small and is now going to destroy him. On Immortal in Civ Iv you don't stand a chance with play like he was showing us. You would be dead pretty early and quickly once declared on, especially next to Napoleon.
Ustream verdict: Civ5 = Civ-lite the board game
I know I have a reputation for lambasting the development philosophy but, like many of you, I found many of the actual in game changes exciting. Before today I was even leaning into the wait and maybe buy later category but after watching the Ustream videos I gotta say the word "lackluster" is stuck in my throat.
One has to beleive that to get this result the goal was to create a Renaissance in the boardgames industry by successfully bringing the internet to the card table. And thats fine but that is not Civ. I wanna call it dumbed down but its not..its just been made much less complex..less intense...less complicated. Less to think about so the multigame can progress. Everything felt brought down a level..and yet horribly cluttered on the map since every unit needs a hex.
Bleh and with the resources of 2k couldnt Liz and Co. put together a more professional production. That whole garage band in your mothers basement thing just doesnt cut it.
My remaining questions are 1) If that was an example of a "beefy" computer running the game ..how is it going to work on my laptop 2) did the AI not send its units across the sea because Greg had a catapult or because, like many other civ AIs before it, the AI has issues with naval transport.
That was a sweet show.
He still didn't mention whether we can switch social policies tree, if we can't then we have to plan the optimum path right at the start which is not cool for many new people.
Also he mention that you can only put one unit on a city tile. I always thought it was one garrison and one station allowed but no. Only one garrisoned - if you already have one there then you can't even produce another unit in that city.
That was a sweet show.
He still didn't mention whether we can switch social policies tree, if we can't then we have to plan the optimum path right at the start which is not cool for many new people.
Also he mention that you can only put one unit on a city tile. I always thought it was one garrison and one station allowed but no. Only one garrisoned - if you already have one there then you can't even produce another unit in that city.
That was a sweet show.
He still didn't mention whether we can switch social policies tree, if we can't then we have to plan the optimum path right at the start which is not cool for many new people.
Also he mention that you can only put one unit on a city tile. I always thought it was one garrison and one station allowed but no. Only one garrisoned - if you already have one there then you can't even produce another unit in that city.
The show can be watched at
http://www.ustream.tv/recorded/9553042 (Germany gameplay)
and http://www.ustream.tv/recorded/9553920 (Japan gameplay)
He still didn't mention whether we can switch social policies tree, if we can't then we have to plan the optimum path right at the start which is not cool for many new people.