I think it's 5 turns. Either that or 10... It also looks more like a coast up at the top.
Also, about my start, we still get freshwater from it, because it is giving commerce to the hill below. If we stay put, we take the corn immediately, and get the clams in 5 or 10 turns.
Analyzing the starts:
Pholkhero's start has some good
tiles, but also has
everywhere, so
are definately liking this start.
My start has forest everywhere, meaning
, however, for food, we only get corn and clams. Still, forests don't deduct
from tiles, so we're alright with that.
Rex's start looks very... um... blank, besides some forests and a hill or two. However, expansize basically doubles the freshwater bonus here, which might be good. However, I'm really tempted towards pholkhero's start.
Also, before we vote, check your saves to make sure the settings are correct, because my start almost began as noble...
Oh yeah, and
will rely on a mysticism hut.